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time to relax for the next update. Not playing until it comes, since I spent a good 3 days trying to rush through the game while looking for any bugs/glitches (besides the glitchy boss battle that gets you the Leet Hacker Medal). Nearly 24 hours of game time, game completed once, missing 7 medals due to not wanting to go back through the game to do it all over again
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the chest in crystal cave with the cow horns keeps respawning full after exiting and re-entering. but overall, very nice game. can't wait for the final product. ^_^
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hmmm... didn't expect the enemies to level up with you when you start a new game plus. I just went from "Yay I can speed through the game so i can get those last medals!" to "Now i have to grind it all over again, and again, just to get those last 2 medals >.< "
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When you click 'play' on the loading screen (the one where you smash idols) the screen shows the kongregate logo and then briefly goes black with text that says "intro movie goes here"
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finally beat the game for the first time. Probably was not a good idea to face the final boss at mixed levels of 30/31, when one of the medals recommends doing it at level 33. Still, can't wait to see what happens when i finish it 3 times in a row, 22:28 total game time spent.
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I've found a problem. I bought 2 armor and 1 head piece and now after i reloaded them they aren't in my inventory and the money is also gone. Can we get a fix. NOt wanting to purchase anything if i don't get to keep it. Also thanks for another great game.
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I've noticed the "buy" screen in shops will sometimes display the items you own and function as the "sell" screen. The reverse is true as well--the "sell" screen sometimes shows all items available for purchase and functions as the "buy" screen.
Also the bestiary reads "proxima pagina" even though I'm playing in English not Spanish.
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im afraid that even with the map, the forest maze still doesn't work. All quests except bill's done at the moment, missing one summon, and I've been to the ruins (went straight to the right, ignoring the map directions). The implementation of the forest maze has not been done yet.
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yeah, that glitch battle confused me the first time. annoying that all my attacks were absorbed, dodged, or blocked completely (0 damage). I randomly casted the beholder, which did non-elemental damage, since i noticed that its stats (after using scanbot) said it would absorb or take no damage from all elements. After that, things were much easier, besides the fact that all its attacks were instant kills and unavoidable. On a side note, im having difficulty finding one particular item (look at Bill's quest) and one of the summons, which I assume was unlocked mid-game, but I missed it. If you were to look at the summons list, it would be in between the frost wraith and the gem idol, which would also be located below the giant squid summon. Where would I find the summon, and what are the second and third locations for the items in Bill's quest (I have 2, but I know where the first is)
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this isn't really so much a glitch as just somethign that would cause a bit less computer smashing... after you open the door to the special you-have-to-hit-certain-levers area, have the npc in front of it say something about "oh you might want to have non-elemental weapons" or that you should at least save... that virus is a pain unless you have all non-elemental, and if you haven't saved recently, there's an issue -_-"
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Yo, most of the bugs mentioned have been fixed now. I'll fix a few more and then update the file in a few days. You guys should take it easy until then.
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in the house on the beach with the 2 torches that you need a coral key to get into, the chest will redrop every time you enter the screen
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some of the buildings are a bit hard to figure out where the door is if you weren't paying attention when you entered...
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When upgrading my flairs to level 3, for some reason, after it hits lvl 3, the upgrade screen vanishes, and shows the map behind it: The flairs don't seem to want to be upgraded beyond that level. Is it intentional, or a bug? The vanishing upgrade screen doesn't seem intnentional to me, since we can't see the flair's stats in the huge screen anymore.
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There's 2 bug around the fan art section. The last 3 have the same icon. And there's a total of 3 of the first artwork. (The 2, second to last)
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Another bug. If the enemy uses a group heal, it revives any enemy you took down in that wave. sometimes, the revived enemy will attack, other times, the revived enemy just takes up space
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Tsunami limit break has "Limit Break!" repeated in the description. In other words, says it twice rather than the normal once.
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now that i see the scroll for the jungle ruins maze, im guessing that the simple move right when you enter the maze will be removed and replaced with the directions in the scroll for entering the ruins, right?
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forgot to add that this chest could make people become OP, since it will spawn infinite gold keys and honeycombs, which give a 2% increase for hp
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in the abandoned house in the goldenbrick resort, by lighting the 2 candles there, you get an infinitely respawning box, just like the one found in the crystal caverns.
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*uses nuke on godcat temple* *temple destroyed before all jewels are retrieved* endgame. yeah, skills outside of battle might be a bad idea, since some of them might end the game faster than expected, aka crash the game
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The medals seem to be glitched to where you get them from defeating the bosses on any difficulty. Either the medals aare glitched or the difficulty selection is.
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It'd be cool if in the recently used area it also had food or just items in general if you still had any of them left.
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not sure if this was caught, or intentional, but there is a way around the eye thing near the abandoned house in the Ashfield
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I love this game and the series as a whole! My only suggestion is perhaps you could allow a menu to use healing (and/or possibly other skills) outside of battle.
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not sure if this is on purpose, but when you mouse over the more games with the kong logo in the bottom right during battle the 'more games' briefly flashes other languages
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Similar to Bored5555's bug in the best comments, except in a different room. If you look at the map, and assume the bottom left is (1,1), then the room I just found with that error is (9,3).
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Used Natalie's Charm ability on herself, the icon above her head has the Magic Power Up icon, but with a number of 0. Checking the stats breakdown shows the 1.4x, though. It corrected itself after my next character attacked, too. Just thought you should know.
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The drill attack of the Drill golem (where they attack the ground) can still be heard if sound effects and music have been turned to 0.
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In the crystal caverns, the map with three bridges in it. When you light all the candles the chest falls, but when you leave and enter it falls again, and is full so you can keep getting the items out of it. it contains the cow horns, milk, and curly horn.
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in the lankyroot jungle (very top left corner of world map) there is a large clearing with nothing but a sign in it. the sign has it's message not only in english but also spanish, portuguese, and german that you can see in the message
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edit to last comment: although the enemies sprites were back, along with their hp bars, when i cast an aoe attack to kill them only the one bee which had been left got hit, the others then disappeared and the next wave came
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when fighting bees in the lankyroot jungle, i killed all of them except for one purple healer bee. the healer bee cast it's group heal spell and not only healed itself but also revived and healed all 4 other bees by the same amount