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Definitely not 4.7 worthy. The ui is cluttered, combat is cluttered, every menu has a cash shop. The only thing this game has going for it is the artwork and music. But I guess people prefer visual appeal over game design.
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When I realized there was going to be one character "off side" I thought that character wouldn't get any xp and I would have to grind with that character. Fortunately, that aspect that annoys me in so many other RPGs isn't here, and I am glad.
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So what's the deal with skills you find in chests? Are they added to usable skills, do you have to equip or use them somewhere? What's the deal?
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Though one issue I do have is that it overheats my laptop to the point of it crashing, which may be a bit too intensive...
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so when Natalie warns you about not using a spell or something is she talking to herself, her team mates, you just breaking the third wall?
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Matt: So... Anna... You stole somebodies underwear?
Anna: Yup! Got it right out of my bedroom!
Matt: ... (She's dumber than me. -_-)
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About the thing to pay 75 Kreds to play more things ...
You will have the quest 2 and 3 after final boss despite not paying it ?
Or you have to pay for it ? Same for the gears and pets, it's just to have it before we own them in the game ?