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I just find it crazy how a flash developer can make a game with more content and hours of gameplay then most triple A console titles
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gotta say it gets irritating when the enemy dies of poison or something but hurts your character a lot and the next wave comes in and steals your turn
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Man, I feel like Nat needs more use, at least in my playthrough. I rarely use her, last I did was the Crystal Caverns boss(Am in the jungle now)
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Can someone explain me why the godcat have 0% to drop a sword ? I mean, if it's here, then there's a way to have it, no ? (check the bestiary => godcat)
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Is it just me, or does killing enemies one at a time become obsolete as you go further into the game? Maybe make a few more encounters with single, extremely strong foes, if you end up making another sequel.
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is there a glitch where progress is deleted completely?, it may just be me but my game was deleted
oh well at least this game is good enough to play through a bunch of times xD
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i think it needs a bit more of speed cause th fights are very slow it makes the game boring however i love it just a tip
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something that tells us which skills can trigger weapon effects like freeze, stagger, curse, etc would be nice. maybe a few words appended to the description of skills that do like "[this skill] can trigger weapon effects"
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Love the references. Kirby, creeper, super meat boy snow statues, "Here lies link" and much more. 5/5 + if you also love the references. ;)