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Great battle engine, but it feels like it's only a part of a full game. Like, it's part of a really amazing RPG, but they forgot the RPG.
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wow the antidotes heal everything >.> even tho there is only 2 status ailments
i agree with other people this is kinda short oh and the last boss i was all like WTF cuz every other boss was pretty ez compared to him
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I love the musics, reminds me of my favorite games :D But i do agree that it should have a story, that would make it SO, SO SO SO SO MUCH better, although it's good even without a story. More items would be nice, too, 4.7/5
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RPG: Role playing game. Usually contains some form of level system that allows for customization. This offers neither a story frame to role play to, nor does it offer any upgrades. It instead opts to start everyone off at very generic 9999 hp/999 mp. The art is nice, the rest isn't. So good job on making a repetitive, animated picture book.
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A pretty good game, but they should have included a save or checkpoint system. 4/5. lol I also really liked the music and the attacks.
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prefer my games to have upgrades instead of starting off superpowered
obvious music rip offs and lack of mute button force me to give this a 3/5
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I adored the references and homage to all of my favorite franchises! Pokemon, Zelda, Final Fantasy, Dragon Quest, and so many others! Battle system worked great, a story would be cool, but isn't necessary. 4.5/5
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Somehow this doesnt feel like a game.
It rather looks like the combat scene for an RPG.
And a very well made one, i might say.
Now just take the next step. Write a story and make it a real game and you got a real winner.
Give it a 4/5 anyway for being very promising.
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needs alot of work but got the general game play down so u could sort of call this a demo and is that a metal slug tank or at least its top half?
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also, blood and soul blades for the entire game. exept when you battle regi-ice, use the inferno then. and use the holy blade for the last level (undead). dont use catastrophe until later in the game, for it'll do 5000-8500 dmg to the mage.
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new players: when buying, get LOTS of ether, some life potions, and maybe some buff potions. the mage can heal you, so the healing potions are'nt needed, and the bombombs are weak against the final bosses-monsters, but a wast against the ones before them.
you only get to shop at the beginning of the game, and at the half way point, so spend all your cash.
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Cool game but gets sort of boring after a while. And the saiyajin is way too hard. When he drops his spirit bomb plus an attack afterwards it's a sure death. Also a save option would have been awesome
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nice game play, but as said, needs a achievement mechanist, with leveling maybe upgrades for the characters.
the magician needs a way to get MP, by restoring over time, or an MP-sucking atack, otherwise all the money only serves to buy ethers
:)
in final analysis today is just a regular game but with great potential
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love the game, i love it i love it i love it i love it i love it i love it, put a story in! I wanna wander around and do dungeon crawls etc. Oh by the way are'nt you violating some copyright protection laws by using this music? gimme a shout i'm curious 8D