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Great. Game 5/5
It would be really awesome to have a multiplayer version of this game. Make each moth be 24 hours in real time and have leagues set based on players rank level.
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It seems like my stats don't always go up after training. Is there a cap to stats? if so, it'd be nice if in the training screen it didn't indicate they would go up... so i could know to spend my training elsewhere! Otherwise a very fun game!
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An option to mute? Other than that, even more fantastic than the previous. Kurechii, you're the rare developer that consistently gets my high rating. You do what Nerdook wishes it could, mate. 5/5
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The amount of comments I can see talking about a bug with the days sounds like a rather large problem, so I hope the devs manage to fix that.
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The quick pace and easy flow of gameplay is much appreciated, and this game is just so well-polished! As an obsessive micro manager, I would like a speedx0 though, just for those occasions when I wanted to weigh my options from the map screen. But this is even better than the first :)
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glitched will say next match in x days...wont start next match restarts countdown after saying tba for a while...then wont start match.
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I'm glad you allowed us to have unlimited time to face the king. It allows us to explore everything without being rushed.
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been with you from the beginning and always commented on your facebook stuff lol have been so looking forward to this game wish all games had such a great concept and excicuted on it so well good job guys
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Seem to have encountered a bug - after my first attempt at defending a village, the time counter seems to stop working
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Dear Leaguers, we are aware of the bug that renders the game unmovable when the league is in a TBA state. We're working on it and will update with a fixed version as soon as we can!
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A button where you could just continue your training without going back in each time and clicking on the same one would be very useful
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After the learning curve it was enjoyable. Since it is late I will favorite it and play it tomorrow. This is a very well done game.
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i've been waiting for this sequel since i played the first one last year......ABOUT TIME!!!!!!!!! THANK YOU..........*Now make a third lbs*
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something about this game is seriously bugged it comes to the point that numbers just start or stop chaning at the will of the game, and it becomes impossible to move forwards since without clicking time doesn;t move and you automatically miss the king tournaments
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For some reason the game is stuck on "TBA" for the next tournament, my training points don't refill no matter how many months go by, neither do quests. Does anyone know why this is happening?
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massive bug: after the spearman/lancer quest, time advances but you get no income, no new quests, no training points, etc...
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I beat it in a few hours during the Beta, and it was great, so I decided to play it again to see if any changes were made, but I stumbled upon a game-breaking glitch. I'm not sure how I triggered it, but I was playing on Hard mode with a level 4 Knight, Level 3 Priest and a level 3 Enchantress. The event to help either the Spearman or the Lanceman came up and I chose the Lanceman to help, but I lost. After I lost is when it went screwy. Time seemed to go on without stopping (The bar would move and events would come and go, but "Next Match" stayed at "2 days," my villages wouldn't pay taxes, and my TP would not regenerate). I thought maybe doing a quest would fix it, since it allowed me to do one with 2 days remaining, but it didn't. All it really did was change my "Next Match" to "TBA."
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I do NOT like the way the game advances in difficulty despite your success or failure. It essentially makes ANY advanceent you make meaningless. Totally ruine an otherwise excellent game for me. Good try, but in the end....fail.