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now i really hate getting most of the unique charathers... it makes it feel like all the hard work i've done is for nothing because there's a totally OP unique charather incomming...
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i think, you cant get all heroes in ONE game...in the first time I play, i cant get mage..now i cant get cleric..and in one game you can choose lance or spear hero, so you must play at least 2x to get both
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The sad thing is that much simpler games end up much funner(and higher rated) since decisions actually matter whereas this game is trying to be complex but just ends up as a crap shot. Good example of either do something right or don't do it at all.
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The game does have some potential, but is held back by some very poor planning. I noticed the developer's reply about the upgrades and laughed they didn't want people making a random choice so you can swap back and forth... riiight - but you can never see damage numbers so basically it's still just a random choice which upgrade might be better. Maybe there is no difference and the upgrades do nothing? One poster pointed out that the Hunter and Sniper have same fire rate - maybe they do and it's just the illusion of a choice for game "depth".
The end.
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On trying to give this game a second shot I downgraded from 3 (for hidden stat caps on characters) to a 2 since also apparently recruiting is just dumb luck... or maybe it's just necessary to plot out who you can recruit on what day... day 5 = all common spearmen, day 6 = all rare archers? LOL. Either way rather than being about strategy the game is just press mostly random buttons and you'll maybe get lucky, or slowly plot out the best course over 10 replays as I think most people do.
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- Secondly, again it's about training. At higher level, or to be precise, the closer some stats get to 100, the harder to raise that stat from training. The closest I got was 99 magic power/def for then Enchantress. Something has to be done so either the stats can get beyond 100, or a recommendation of other training programs if a character has capped out some stats.
- Thirdly, it's about the balance of classes. Cleric is way stronger than Wizard, even offensive wise too I think. In fights "against" Wizards, they got wiped out in a second. On the other hand, in fights "against" Clerics, my knights got wiped out in a second instead. I also have a feeling that Lancer is stronger than Spearman/Berserker. It's hard to tell the difference between Hunter and Ranger. Lastly, a Rogue can tank much better than a Templar although he can easily be pushed all the way back and might not be able to protect ranged units.
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It's a very nice game. I replayed the beginning 5 times to get a better start though I didn't figure out how to get unique characters like others. I got 4/7 by luck though.
Something to comment about the game:
- Like others have said, training is quite tiring. The game should focus more on the strategy element: trade off between days of training/recruiting and days of doing quest/raiding. Players should not have to worry about timing every second to not waste a day without training.
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I find it quite funny that for me, once unlocked the "Swordplay" training option is most effective training method for my archer based units. :P 5/5 Easily for this game! I would give it 6/5 if I could. Such a wonderfully fun game to play and doesn't take too long to beat. I played the first and now I'm hoping for a third! :D Keep up the good work!
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Good game, it makes me addict for 2 hours to complete it. Anyway, need more upgrade time when time comes to fight with King.
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I've gotta admit. I want another sequel to this game, only much longer play-time, and much more work put into it to beat it.
If this game were 3-5x longer (in time to beat it), I'd even pay $5 or $10 for it.
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I would give this game a 5/5 if it weren't for the many bugs that I encounter. I can't conquer villages, even though I'm already able to conquer the King, but just with my game I started first. Also I don't get any further quests from the royal contigent and sometimes it won't load the monthly update. Without that you are barely able to get enough crystal, so that I'm already in year 4 with 2 maxed troops.
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I liked this game a lot, the advancing with crystals was very enjoyable. A refreshing different game from other games from the same genre.
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Great game, improved upon the original in a great way. The only thing that it lacks is a pause button, so I could assign training regimes and everything in peace and then unpause it. 5/5
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Aww... that was an hour about of fun! Thanks Kurechi for the game!! Loved part 1, this is better! God Bless You with the talent of making more of such games :D
A PVP mode for the online players would just be awesome, but still, I am sorry, but I cannot rate it more than 5 stars, though this deserves more :D ;)
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szeretem ezt a játékot csak nekem valamiért nem menti el. legalábbis vasárnap reggel kezdtem, aztán hétfőn 2 körül akartam folytatni erre látom hogy ujat kell kezdenem
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This series has rapidly become one of my favorites I cant wait to see it develop beyond where it's at. I love the growth this version has seen. Keep up the excellent work!
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Only complaint I have would be the choices. More critical or more damage? Well hard to choose when you don't know the details. Double damage is better then having 50% chance of doing a critical. but critical would be better if the damage increase was like only one point. May as well not even have the choice for some of them.
Otherwise one of the best games that I have ever play. Just seem silly that we don't know what we are given with those choices. Feel like I am given the choice to open mystery box A or mystery box B sometimes. Kinda defeat the reason to give the player a choice in the matter.
Hi, we didn't want players to be choosing mystery gifts as well, so we made the options changeable after they've been upgraded :) You can always switch between the upgrades.
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It seems like in order to get the Cleric you have to lose the *same* battle over and over, and something will pop up on the map letting you know that the Cleric is available for recruitment.