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Dear Leaguers,
The King’s League: Odyssey will be updated to version 1.20, moving out of its beta to be available to all.
Due to a major update from the beta to this version, all previous saved data will go missing.
Kurechii sincerely apologizes for this, and hope you will understand the transfer from The King’s League: Odyssey’s beta stages to its soon-to-be more polished state required that major updating.
Feedback that has been provided to us throughout the beta has been taken into considerations, and manageable improvements has been made for a better gaming experience.
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Great game... too short though. More kingdoms or leagues would be nice. Easy play for anyone in the family. Definitely would recommend for all.
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I think a box should pop up and pause the clock as soon as your character(s) are done training so that you can easily select a new option and don't waste a day or two in between clicks.
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Great game! Loved it! I liked the upgrades you can make on upgrades. The only thing is I could not get to honored status in the royal contingent quests. It stopped giving me quests once I got to respected. I'm not sure if it was supposed to be like that or not. Well done!
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So, my game broke... it won't advance and the tournament just says TBA my monthly money and TP don't come so there is nothing I can do in the game
Hi, so sorry about that! Could you PM me with details of what happened before it broke? Eg: If you did any events/sieges/quests, which league you were at, what year/month/date etc. It would help me identify why that happened, thanks!
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To my earlier comment which i doubt you remember xD I should have said have yall thought about doing a multiplayer mode where your armies can fight if you beat campaign to see how good you really did xD
We did take note ;) Just that a multiplayer option is out of our budget at the moment, it's something we've thought of to - so hopefully we'll be able to implement it one day!
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Amazing game. 5/5 All that jazz. Only thing I would want more of is 3rd tier classes, instead of having your path set in stone past after the first upgrade. BUT it isn't needed, I just love hoarding things. Even people.
We release games like ninjas! No, not really - you can always follow Kurechii on Facebook or @kurechii Twitter to check our updates on upcoming games :)
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Had to stay up all night beating this one. I'm exhausted and bleary, but that was totally worth it. Fun game, puts a smile on my face, and totally worth the replay that it's going to get.
We've received comments for a pause button too, and will consider implementing it. For now, every interface/menu that is opened actually pauses the game :)
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To clarify i mean that you can't see their individual health bars, you can only see their entire team's health bar. Then again, you can't chose who gets targeted, it's just who they run into first, so i guess it doesn't matter
Understood :) Do you think it will be extra helpful if their individual health bars are shown? We'll take note and see if it's possible to implement it.
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Only thing I dislike is that you can't see the enemies health in some way, but at the same time it adds a sort of extra challenge. All in all, a very good game so far, and maybe it will get even better.
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I found a text bug; the knight you start out with is named "Tristan", but when the tutorial tells you about training, the game refers to him as "Aoldy". It's a small messup, but it should be fixed.
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Mh I had an idea while training my guys, why can´t we train all together so it would take less clicks and the togethertraing would result in better training success, would be great I think
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the game was nice and all it was fun but got boring and repetitive it needs a story cutsence a world conquest gamemode and add some online in it but it was fun for a while but i got bored but still good game
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It's a pretty damn good but sadly short and repetitive. I think it'd be nice to have the option to continue playing after the storyline is finished, as well as be able to choose your starting character's class and name.
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Y 1181 M10 D2, reached a spot where I have nothing to do and time won't advance. The time meter is frozen, I'm out of cash and training points, so the game is just hung forever.
It must be a glitch. D: Do you still remember what's the last action you were done before the this happened? Any clues that you can provide to us will help in investigating the problem. Thanks in advance!
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More details concerning training could be useful because advanced training doesnt seems to be much better than basic one and i tried hunting gained only 1 stat point for lot of points and days invested otherwise great game =)
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I like the first one, and this one is pretty good to, but i think it would be nice to be able to pause the game and set the trainings and such.
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I think its time for a constructive comment this time, I believe there should be a notice for when a character has reached a max on an attribute. Also a little side note to indicate so for when I'm trying to max everything.
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NOTE: Beroald the spearman is tier 3 and the advancement button says max. It (he) should be tier 2 at least according to the class database.
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NOTE: Quinsforth the lancer didn't show up in my class database, he appeared as a gladiator (tier 3) but not as a lancer (tier 2), in-game achievement worked for it though.
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Fantastic game, seems pretty complete, the only things I feel need adjustments are the discovery rate of the rares, they seem to only show up once a year which makes getting more than maybe two of them unlikely, also, later in the game the crystals, even with all of the towns and all of the upgrades dont appear anywhere near often enough to be able to level your team up more than one person- one level every month or so, however, the black market does mitigate this somewhat. Other than that, an even better game than the first one.
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Well I'll keep my eyes open for a TKL3 then as well! I don't see any reason why this one won't be popular. Did a full playthrough yesterday, and it was pretty fun on Normal, although I admit the game totally thrashed me for a while once the King's League started.
Although now I have to wonder, which Knight is the Knight actually trying out for the spot? Hmmmm...
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Is there a stat cap dependent on level, class, and rarity etc? And if so, would it be possible to have it shown to us on the training screen, or maybe just show when it is maxed so there is still an element of uncertainty.
All unit stats are capped at 99 regardless of level/rarity/etc :) We couldn't show it because of space restrictions, but we'll take note in case there's a chance to display the cap!
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EDIT to BUG notice: Once I beat the 3rd match it won't change and I can't enter any matches. Also Training Points don't reload every month.
Noted this and your previous comment. Could you PM us with more details and possibly a link to how the screen is? We've been checking for the loop bug after the second/third match but nothing has come up so far.
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There is a grammatical mistake in the bottom second upgrade of the rogue troop, it is either increase or more, not both.
It was intended to show a difference to the previous upgrade where only a bit of attack is increased, but thanks for pointing it out! We've changed it to something more appropriate :)
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Dear sir kurechii, I think for the final battle and the credits. the song should be hail to the king by sabaton [link] http://www.youtube.com/watch?v=Fo1WVrW2FNI