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been with you from the beginning and always commented on your facebook stuff lol have been so looking forward to this game wish all games had such a great concept and excicuted on it so well good job guys
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Seem to have encountered a bug - after my first attempt at defending a village, the time counter seems to stop working
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Dear Leaguers, we are aware of the bug that renders the game unmovable when the league is in a TBA state. We're working on it and will update with a fixed version as soon as we can!
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A button where you could just continue your training without going back in each time and clicking on the same one would be very useful
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After the learning curve it was enjoyable. Since it is late I will favorite it and play it tomorrow. This is a very well done game.
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i've been waiting for this sequel since i played the first one last year......ABOUT TIME!!!!!!!!! THANK YOU..........*Now make a third lbs*
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something about this game is seriously bugged it comes to the point that numbers just start or stop chaning at the will of the game, and it becomes impossible to move forwards since without clicking time doesn;t move and you automatically miss the king tournaments
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For some reason the game is stuck on "TBA" for the next tournament, my training points don't refill no matter how many months go by, neither do quests. Does anyone know why this is happening?
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massive bug: after the spearman/lancer quest, time advances but you get no income, no new quests, no training points, etc...
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I beat it in a few hours during the Beta, and it was great, so I decided to play it again to see if any changes were made, but I stumbled upon a game-breaking glitch. I'm not sure how I triggered it, but I was playing on Hard mode with a level 4 Knight, Level 3 Priest and a level 3 Enchantress. The event to help either the Spearman or the Lanceman came up and I chose the Lanceman to help, but I lost. After I lost is when it went screwy. Time seemed to go on without stopping (The bar would move and events would come and go, but "Next Match" stayed at "2 days," my villages wouldn't pay taxes, and my TP would not regenerate). I thought maybe doing a quest would fix it, since it allowed me to do one with 2 days remaining, but it didn't. All it really did was change my "Next Match" to "TBA."
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I do NOT like the way the game advances in difficulty despite your success or failure. It essentially makes ANY advanceent you make meaningless. Totally ruine an otherwise excellent game for me. Good try, but in the end....fail.
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New day does not trigger, all i can do in midgame is to wait and lose one town after another cause i dont get any new money! please fix...
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Attributes cap needs to be shown in some way. Maybe color coding attributes so people know when they're close to being capped. I spent a lot of time training before I realized that it wasn't doing anything anymore.
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Once in what always seems like a great while, a ray of brilliant light pierces the miasma of terrible multiplayer and puzzle games that has crept up and engulfed the front page. This, without a doubt, is one of those.
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Imagine my delight when I saw this on the front page. Haven't played a decent flash game in a while. Thanks for the upload. Judging by the comments it seems to be another kick ass game.
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I think an auto training button would be really helpful! Clicking the same training button continuously becomes repetitious. Other then that, great game!
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I haven't even touched the game yet, but thank-you to the developer for putting in sound on off before the game starts. All flash games should have that!
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Ok, your ranged guys running up to attack enemies is really extremely, extremely frustrating. Why don't they, if anything, run BACKWARDS? I wasted all sorts of money getting a mage, and every single battle so far plays out the exact same way; he runs up slightly and starts casting at which point both team's melee units run up to about halfway and the mage lunges out and gets immediately killed before the initial charge is even over. The thing is that they aren't even that close, they'd easily be deflected by my meleers, it's not like they'd even get to him if he wouldn't intentionally go out to get killed. Oh well, time to restart the game I guess...
Ranged units have casting ranges that can be upgraded through Unit Upgrades. If they ran backwards, melee teams would have trouble fighting them - that applies both ways, so we hope you understand :)
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i loved the game but a few problems i found: i never found a rogue (to recruit) till the kings league which is kind of weird 2. faction quest rewards dont really help to much for the last gold scales mission you only get 1560 which is really low 3. more rewards for getting honored by a guild
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How to change units?
I lost the Capital League because i couldn't put my lvl5 to fight.
And please, make the time slower