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Badges are added after a game does well by kongregate, the private developer has no control over this other than to allow kongregate's api to interact in order for the potential future use of badges.
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Ok here's how to beat most levels. Build soldier/mage combo to beat ghosts, upgrade hero and place him to kill ghosts, then SPAM ARROW TOWERS. ignore cannons. use hero on ghosts, not bosses. Have fun :D
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Also, Mr. Dev, I think you should be proud to have all these level 50-65 players commenting here. These people play a LOT of games, and know what they are talking about. It'd be good to listen. I, for one, am impressed with the feedback you've given so far. Still, I'd like to hear your thoughts on immune unit targeting. Also, giving something for grinding would really be key, even if it is just 1 upgrade point per run.
I understand the problem with a speedup button. But the other issue with pacing could be fixed, i.e. having like 5 giants on the screen from the last 5 waves as the next wave is being released. One way to fix this would be to make the giants faster (and lower their HP a bit to compensate). Another would be just to give more time between waves.
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Considering you can't grind, the difficulty is set too high, starting as early as level 5. As it stands, because I can't grind, I'm tired of trying to play the same levels (6-8 in my case) over and over to get nowhere. I feel like there must be a magic tower placement/upgrade set that I'm not seeing. At this point, I can no longer be arsed and am giving up until some changes are made.
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Outstanding game, very challenging
5/5 for the fun generated from the tiny soldiers trying to survive the charge of the massive juggernauts
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Lovely game, besides. It has a lot of wonderful aspects I know (or wanted) from other games of this genre, and you brought it all together wonderfully. You have my compliments and thanks, LabuGames ^^
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i hate that i played this while it was still in beta and now i've lost all my progress. but hey i knew the risks and i still love it. 5/5
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Maybe a little cliché, but would it be possible for the soldiers to take a nap while in the barracks to regenerate some health instead of just standing there with 10% of their life points? :)
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I can't beat level 5, the trojan horses have too many life etc., I guess the problem is we need to buy premium content. Lol
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There's a fundamental problem with a game that requires you to respec your upgrades after losing a level before you try again. Good game design allows you to respec OR to grind out additional upgrade points. In this case, while the game is fun and challenging, I quickly lost interest in playing the same levels over and over until I'd "unlocked" the formula that allows me to beat it. Also, the gameplay is pretty slow considering there's not a whole lot to do between tower purchases.
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sr but but this game need some improve,improve wat ha?THIS WTF GAME IS IMPOSSIBLE TO B FINISHED...the range-atk tower and soldier only focus atk on the GIANT and fogot to kill the small minions ....Geezzz
and the Giant horse has too much HP and give u a big mobs after its death
LOL...and yea i prefer Kingdom rush
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Among other things, level design needs to be improved. More spots for towers, closer lanes so ranged towers can cover more neighbors, less invisible paths.
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Terrible compared to kingdom rush let's be honest this was based on kingdom rush it's not terrible tho just not better than kingdom rush...