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Ok, please speed up the windows that tell me what to do. Waiting until I'm doing something and then interrupting is INFURIATING.
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...What the hell. Everything still froze after I killed the airship, even though I changed browsers since I thought it was Opera's fault. Nope, Firefox is doing it for me too.
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Also a cool game it will get a 90/100 stars from me althought it will turn 100 if labugames made more new towers and tower powers still AWSOME ASS GAME!!!!
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Just a note for the developer - If the premium content had more than just two new levels then I'd buy it without thinking. But by the time I'm ready to buy it (once I've finished the game) then I feel I'm a lot better at the game so figure I will only probably play those levels once or twice (unless they're huge, endless, or have a lot of waves). $5 is not much for such a great game but there are so many games out there competing for the money. If levels are hard to create then just hold back the last 3 levels that you've so generously given free. I think people get hooked on the game by about the 6th level anyway. Ideally though, just add more levels to the premium content. Thanks again for the great game.
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Long ago, a villian dreamed of flying his castle. He filled it with binary, but it was exhausting. Then, he tried machine language, and it was inefficient. So, he decided to program the web the find a solution.
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Fantastic game. Very creative. I think speed controls would ruin the balance and epic feel of it. Better to work on game balance so it's just at the right level of difficulty where you if anything you want it to slow down. Which I think it pretty much is at.
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Strategy guide for maps 4+
Max out hero's attack. Then get max health and speed. Do whatever with the rest of the points except no points in archer.
For each map:
1. Put mages where enemies are coming. 1-2 per entrance is fine for now.
2. 1 solder by each exit, on last build point.
3. 1 cannon at points in front of soldiers' points. Have soldiers attack only minions and cannons attack enemy closest to end.
4. Mages everywhere else.
5. Have hero kill giants. Prioritize mammoth esp.
6. Upgrade towers based on circumstances: if horde's approaching, upgrade soldiers & cannons, upgrade mages if giants next. Keep the towers around the same level.
7. Spells: save berzerk and meteor for giants. Use wind to pull back minions that get past your defenses. If a ghost gets past the last mage, push it back into the mage's range if you can.
Click the promotion links (facebook/twitter stuff)--you get 28 points just for clicking the links!
Please + this if it helps. Have fun!
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Yeah, having flash crashes all over the place too. I lke the game, that's why I've completed more than 50% in spite of it all but it's annoying as crud. I've tweaked everything I know how to tweak and it still crashes three times out of four every level. Not going to bother with it much longer.
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here's a funny story i start playing this game and i see my hero climb up the golem and i am like "huh just like shadow of the colossus" then i wait a little and when he dies i see the badge and i just stare at it for a few seconds then burst out laughing rolling on the floor LOL :D
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5 euro's to get access to the premium content is just ridiculous for these simple games. If it was cheaper I would have bought a lot more premium upgrades but Kongregate seems to like the 5 euro model. Too bad
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The vertical element with heroes and defenders climbing all over giants and other things was a very cool dimension to the game, for sure. The lack of a real conclusion or major boss left me feeling a little underwhelmed, though.
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Good game, but found moving the map to be somewhat difficult and frustrating. (Can't move with the mouse -- keyboard only... yet the mouse pointer must be on the map to move the map. Why?)
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I've played this on two different computers, one old and slow where I found the game very difficult, and one recent where it seemed the towers were shooting faster making the game much easier.
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@Lavaburrower Soldier's will greatly slow down Mammoths as they cause them to stall as they try to chuck them off. Giants i'm unsure however.
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how the heck are we expected to kill mammoths? If I am lucky, I manage to kill them just before they reach the end, but then a 2nd one spawns and takes out 10 pts...
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Why the hell can't I ever kill mammoths or giants. What's the freaking deal here, I have 4 fully upgraded mage towers,8 3/4 cannon towers and these mofos just walk right on through like they aren't shit. I have fully upgraded mages, cannons AND my hero. This is ridiculous. Scale down their hp damnit.
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During wave 20 of level 11. My anti-virus kicked in (daily scan) and stole most of my processor. So all enemies/towers/hero all froze, after the scan finished one soldier was moving, he ended up solo'ing the Flying castle, but because the model had froze it didn't die. :(
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I'm finding a lot of success by ignoring the archers entirely. Also, make sure to fully upgrade your hero's strength...he can take giants down practically by himself.
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I waited for the new update but the game still crashes the flash plugin on firefox randomly midlevel. This is (obviously) gamebreaking. This is awful because I was enjoying the game and I just can't seem to finish it because of this. I really hope the dev sees this comment. I'm not going to give it a low rating but this kind of bug should not be happening through two different updates.
Hi! We're aware of this problem and are trying to fix it. The real challenge is in reproducing it. Unfortunately, we haven't been able to reproduce the crash so far :/
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@Terastas: What's it a ripoff of and how? Is there another TD where your little dudes swarm all over giant baddies? (And please don't say "it's a ripoff because it's a fantasy-themed TD game." If we only allowed one game of each theme and class, there'd only be 42 games on the site.)
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map 5 is bugged for me for some reason this is the second time I have completed it and it wont end the level out lol. first time I was at 7 caslepoints left. This time I am at 17. I am slightly confused.