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Would be nice if the berserk spell showed which towers will be affected when cast, part of a tower inside its radius doesn't always give them the bonus.
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Normally i'm not a fan of these games But i'm getting way too much enjoyment out of the visuals alone in this game xD 5/5!
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wt flag your wordin was stupid sounding thats why i minus it but i understnd you mean like a sandbox mode in bloontd 5 yah it would be cool
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One thing I don't like about this game: You can't grind yourself up. If you can't beat a level (and either did beat the levels before with 3 stars or can't beat them with more then what you already have) your only chance is to a) reset the skillpoints and try different things or b) go take a look at a walkthrough for where to place which tower and when to upgrade which one. And I really don't like to do that, so I guess it ends for me at level 5. (get 1-3 with 3 stars, 4 with 2) I either can't kill the horses early enough or I can't kill all the minions when I concentrate towers on the horse..
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can you add a money cheat button so players who just wanna have really awesome stuff can do that? make sure that you dont get any stars on those runs too.
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the hero is the key. like the climbing, but really need a speed button. make archers fasters and whit piercing attack or something (an arrow can rip your bones) like that, mages can do some energy related damage like backing off eneyms because of the shock? dont go whit the classic slow, poison, freezing, etc , i like the little innovations you brought so dont copy others, create your own effects. thing what happens to you when you get electrocuted XD and aply it! I hoppe you bring that 2x, 5x button soon!
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I can't see which tower is receiving the attack speed bonus. More than once I let enemies pass because of this. Suggestion: you can mark somehow the buffed towers before we use the buff.
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How about a button that lets me pick a new permanent place for my hero? It's really irritating when I have baddies on me like ants, and he's hanging out at the exit.
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One of the better TD games - nice concept I really like it - I thought the TD game concept was played out but this is interesting 4/5
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I like this game. It has great details like upgrading changes the little men appearances. Tho what it lack is the effect of projectile and the sound effect of bashing and explosion is too low. Overall a good game. If only i can play on a bigger screen. Scrolling is a bish
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I experienced a bug after killing the flying castle at the exact time when a wave was summoned. All the troops in the screen froze but the game continued to spawn new waves. I almost finished the level too so I was pretty irritated by it.
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I would insist on adding a slowing effect to the mages or somekind of buff and archers (with a fame cliche`) should have a crit chance. Because the mages and archers don't differ much aside from being able to damage ghosts.
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I found two 'bugs' that aren't that important. First, if you mute your game and reload it the "Labu Games" part before the game still has sound, but everything else is muted. Second, after completing the 3rd level (the one below Ruins of Eehb) you can no longer read "Ruins of Eehb" completely because the stars are in front of it. Great game and the side-scrolling is a delightful change compared to other TD games here.
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Displaying how many enemies got through your defenses would be nice. If some slip by without your notice and you're playing for 3 stars, it keeps you from playing through the whole level for nothing.
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Thats very great game you make there, some tower defense with more stuff and complexity... i just have little advice for you. its little difficult to select some tower to upgrade, you still split tower and char. second is your bgm, too calm for this battle game, well, its 4/5 for you. waiting for next upgrade ^^
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I like this game, it has a giant potential... but:
1. Speed up button needed, really
2. Longer upgrade paths for towers
3. Towers have to be more unique, as mages don't differ much from archer so far, split upgrades, special abilities (poison, slow, instant kill, different attack and splash ranges etc.)
4. Customizable hero or at least 3 to choose from (knight, mage, archer?)
5. The achievements - there are too little and just tedious, plus it would be nice if they gave some honor points
6. More tower spots on levels, as without different upgrade paths for towers you don't have much choice
Otherwise, great concept, towers built upwards and kinda 3d levels are superb. If any of those "fixes" are possible, it would be even better. 4/5 so far :)
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I wish there was like a button in the menu or something where I could review all the information in the tutorial, such as like how much health you need for how many stars or what certain hotkeys were and such.
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@Oganad Yes, the arrow tower HAS importance, only when fighting Golems (They are immune to magic), but the mage still hold more importance over it, because it is the only capable of killing ghosts and is really fast.
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To finish the game with 3 star rating can be challenging in the later levels. I used all the points on all tower and ability upgrades, except arrow tower. The arrow tower has no real benefit compaired to mage tower. Then I used every remaining point in the hero unit. Use your hero as efficient as possible, and you might want to keep your last tower (knights in my case) on minions only, else they might hop on the giants and let 1-2 minions pass now and then, u need atleast 18 'castlepoints' to score 3 stars.