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While the easiest and biggest improvement would be a Speed Up button, better pathfinding for the hero would be a lifesaver. The guy really doesn't understand how to get down off a giant and on to a new one.
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On the 10th level, around the time the 2nd dragon attacks, my game gets very glitchy. We're talking invisible enemies, frozen animations, the hero walking in place, etc. Anyone else have this happen to them? I'm using Chrome, but have not had problems with other games.
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A lot of people have commented how good and challenging this game is. I 90% agree but the 10% bad is a deal breaker for me. These levels take a long time, a lot of good strategy and adapting quickly to circumstances, and the interface... its total garbage. I'm tired of losing thanks to accidently hitting the minimap while trying to target a spell, yelling at the screen to scrool wehn i put the mouse at the edge ect... put in speed control like some have suggested, and put in a click and drag interface for moving around the map and I'll finish this otherwise very good game.
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What if theres a whimsical mischievous omnipotent character that flys around giving you aid or else hinders you, or just creates utter chaos, and he can't get shot down? (Gamemode option for it?)
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The deskription of the Skeleton Knight is wrong. It says he is strong against magic and arrow but weak against cannon, but the symbols say he gets double damage by melee and cannons while he gets only 59% magic damage...
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This is a fun TD. I was very bummed on level 12 when the flying castle made its transformation to a walking castle and suddenly, none of my towers or my hero acknowledged it or any of the enemies it dropped. Have to start all over again.
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well, no real need for archers, is there? first tower magic (for ghosts and flying creatures) then cannons and melee mixed, cannons for damage and melee for slowing the giants and enemies down
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Amazing game.
Just a few minor problems:
Too short (for me anyways)
Lack of speed up button (1.5x or 2x would've been perfect option)
That's about it actually. Hahaha. Other than that pretty perfect man. 5/5 and fav'd. :D Great job man!
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I don't have time to finish this game as it is, I'm hoping the devs update the game with an accelerate button so I can finish it.
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Really good game, it was well proportioned out. Hint for levels: Upgrade soldiers first then mage and hero after. I had NO use for any RANGERS what-so-ever!!! 4/5 That last level was a pain but i got it! I feel great as a gamer for acomplishing this and Also for level 12 i beleave, use cannons to take out the FLYING CASTLE. Thanks again for a great game.
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to get more honor you could just click on the "get more honor" and click on every part then quit the tabs and there you go
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I think there is a bug in meteor spell - I can not hurt giants with it even when I focus the impact on vulnerable spots. I finished the game, but I think that meteor spell should be more powerful (at least to make the "10 killed giants" possible).
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General Strategy - Put Cannon and warrior towers together, because warriors group monsters up for the splash damage. It is so useful that, after i discover that, i go all 3 stars afterwards. If it's a spot that you can't place warriors to pair them up, place mage tower instead. Cannon tower is really ineffective when placed alone cuz of the fire rate and tiny splash area. Hope it helps !
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mm nice, my game just reset itself. This sucks, was almost done, now I probably wont play it anymore, was a great game now not any more.
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theres 2 things this game needs: 1 a guide on how to get past level 7 (idk if there is one but its hard and you cant keep sacrificing your hero to destroy golems in the lake when cannon towers dont do enough damage to it) and 2: a way to play the game but not worry so much about the fact that the levels get really really hard like maybe a practice mode with unlimited lifes for testing tatics
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I hate it when your soldiers are thrown off of a giant when it has like 500 HP left and is near the end and they're the only ones who can stop it and they go back to their tower and you lose because of that.
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@thedarkne Every game has mechanics where spamming one or the other thing makes everything easy. I don't think I ever saw a truly balanced game in my 15+ years of gaming :~
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I got demotivated with this game for it's difficulty, then practiced and tried some strategies and behold, getting 3 stars on every map. Annoyance though, you get 10% bonus honor for registering on kongregate, but NOT for already being a member of it? Seems unfair, to say the least -_o
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Game balance is poor, to 3 star all levels upgrade your hero and use him to kill giants. Use mage towers and soldiers, don't bother with arrow and cannon towers. Bad game balance is a real shame as I like the giant concept, the trumpet sound when they come out and watching soldier climb giants is really cool.
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Great game :) But it's a loss that hero is such a chicken when it goes to climbing :( Getting off from most of giants is sometimes very troublesome and annoying :( But I will give 5/5 ^^
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The soldier on the 4th floor of the melee tower don't walk down when there's a regular monster down there because the scoping area is too small. The upgrade becomes somewhat useless...