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To add to my previous comments, I disagree about a speed up button. Given the speed of normal mobs I think that the giant rounds give me a chance to go over my defenses and prepare for the next rounds. I think the speed is fine. Personal preference though. Also, the levels are incredibly well designed. This becomes especially apparent in later levels with all the twisting and turning paths and really adds to the difficulty. If I wasn't a poor college student I would definitely get premium to support you. Maybe soon :)
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unbelievably hard, i failed the 1st mission many times and cant get further, im very sceptical when it comes to TD games.
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great game love it but no speed button,and the wizard isnt that different from the archer.If i may i'd like to see the wizard use lightning with a chain effect would be cool even if you have to make it weaker.The tower upgrades where nice but i didn't like the way the sword guys had to climb down i watched a few enemies get by becuase of that.Other than that great game 4/5 i have 60% to go and intent to finish.
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Huge problem for me on Level 7; When you climb up a giant, you can't climb down it if it was in the water. Your champion automatically dies every time if he climbs onto a giant coming out of the lake.
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could there be more spacing between when the giants are sent out? even when all my towers are fully upgraded it still seems impossible to take down two Trojan horses at the same time
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Good game.. Though, the amount of bugs is a bit ridiculous .. The game just randomly stops some times .. Would be great if this was fixed ..
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At a certain point at the higher levels it is easy to get overwhelmed by multiple giants being sent out close together. The Golem having a weakness to cannons while none of the other giants seem to have one seems weird and I think that at least two of the other giants should have a weakness to the other two towers.
On another note, I love how the tower aesthetic. having your hero climb the towers to get to the giants and the towers themselves not being random shapes on a flat map give it a feel of playing a real TOWER defense game. Love it.
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Consistent tower placement I've done is (from end point to spawn point): melee > archer > mage > melee (top and bottom row) / cannon (center row) > cannon.
Only thing left to do is to know where to upgrade based on what spawns next. If you know where a "giant" will spawn and you get your hero there, it really shouldn't be an issue.
*Used this tactic before the "target priority" update and it works
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This game desperately needs a way to accelerate time. I can't sit here watching giants slowly walk from right to left for 10 minutes.
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This game gets really, really difficult after stage 10, and I welcome the challenge. I only suggest that you give the giants 1 weakness from a certain weapon type to tone it down a bit to make the game beatable.
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great game. a whole night gone :) when you have upgraded your hero, so he/she can take out golems on his/her own, you just have to put swordsmen at the end of each path and set them to attack minions only and fill the rest of the plots with mages. upgrade mages close to the melee first. this is a simple and easy game winner. i beat the game and never used archers. imo needs some balancing.
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This game got some flaws like when switching heros(did not know they were premium only) and going back and recompleting the same level gave me no honor. So i lost points which is really unfair and have to restart the game from the beginning.
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Vlad Bladefury is a mighty warrior and I'm not sure if anyone has said this yet but it would be neat to see other Champions. Like an epic archer and mage
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For those of you who are wondering. Increasing the heroes speed increases both his move and attack speed. The attack speed increases significantly, it's definitely worth it.
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Game needs speed up options, as well as starting consecutive waves (like if I wanna fight two waves at once). Zoom options to view the entire area of battle rather than need to scroll around the map. Honor points need to be given for repeating battles... perhaps just a lesser amount for ones you've already completed... this is because I am a grinder and I know many other people are as well.
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please add the sequel! also speed control, make the mage and archer more differante, half giants?,(the archer is not worth it.. I just skip it and just use the mage), make it so that the hero's attack speed and mabye a standard knock back are upgradeable? also make it so that theres hard med and easy you know?, then make each level have 5 stars for getting all lifes on hard sorta thing.
sorry if Im hard to understand