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Game is way too difficult. It's setup at a 'grindy' difficulty yet, you go by a start system. strictly plot driven, if you can't beat the level you are screwed. 1/5
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Great game, really challenging. The levels are really creative. Might be better if the towers are more unique: archers and mages only differ in attacking type. I'm only half-done with the game, but suggestions! Maybe some tower-upgrade split? That upgrade wheel has a lot of space for it. A speed-up button would be nice as well.
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Strategy guide for maps 4+ Max out hero's attack. Then get max health and speed. Do whatever with the rest of the points except no points in archer. For each map: 1. Put mages where enemies are coming. 1-2 per entrance is fine for now. 2. 1 solder by each exit, on last build point. 3. 1 cannon at points in front of soldiers' points. Have soldiers attack only minions and cannons attack enemy closest to end. 4. Mages everywhere else. 5. Have hero kill giants. Prioritize mammoth esp. 6. Upgrade towers based on circumstances: if horde's approaching, upgrade soldiers & cannons, upgrade mages if giants next. Keep the towers around the same level. 7. Spells: save berzerk and meteor for giants. Use wind to pull back minions that get past your defenses. If a ghost gets past the last mage, push it back into the mage's range if you can. Click the promotion links (facebook/twitter stuff)--you get 28 points just for clicking the links! Please + this if it helps. Have fun!
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I was looking for this game for a long time! I was looking up kingdom rush because I thought that was this game.... But I found it at last!
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could have been good. The scroll portion doesn't work well and sometimes can't get to the upgrade feature due to other buttons on screen. That makes for poor game play.
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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The game is complex in a bad way:
- multipaths simply force you to grind levels
- graphic is ugly and confusing
- the fact that units are not movable (are them?) is bad (look at INCURSION for a good mechanic of this kind)
- controls are buggy and confusing
I love TD but this one is not a good one. Some ideas are nice but sorry: 2/5