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good game, reminder me Chrono Trigger because its graphics are similar and the way some people act, but with worst history, worst monsters... you understood. But it's still a good game, i appreciate that.
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I think there needs to be an escape or flee option in the battle interface. Although the monsters in the map do not reappear immediately after defeating them, the flee button should send the character to a previous map to prevent abuse.
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OK, why don't zombies take extra damage from fire? After all, their flesh is more delicate than living creatures', so is easier to burn. Or did you take that logic from the Zombie Survival Guide that nothing's worse than a flaming zombie?
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Good but got a little boring, I hope for another one with more upgrades to the spells and be able to choose more people.
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This is just awesome. Easily as good as some well-known console RPGs. Has a very faithful look/feel about it. And it's fun! 5/5 stars.
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This is a story...about an evil witch.... monsters....a stolen crystal...and heros.
cool story bro. you should tell it at parties.
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the puzzle in hard and expert mode is impossible.. unless u get lucky in the very beginning and do like 5-6 combos (4-5+ match) at the same time. -.-
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Great game, couple of suggestions:
1.) Showing where warp point is on the mini map would be great...
2.) Auto-attack, where all players just attack automatically w/ there standard attack....
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I think there should be a option to run away.
I like balancing my characters out in levels (All level up at the same time).
Well, I wasn't watching one of the characters healths and they died, I had no revives so now my team is unbalanced and it kinda bothers me.
Really good game, but I do think a "Escape" type button should be an option.
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Like the game alot at floor 32 now, and finaly the mobs are starting to do some dmg tho its mostly 1 attack from 1 of my chars and all mobs are dead. think the lower floors the mobs shoud have alot more hp, since as soon as u can use aoe attacks it becomes realy easy.
another thing is more mobs in a room at lower lvls atleast 4-5 and at higher lvls face maybe 2-3 bosses at the same time so its more of a challange.
Another thing is an upgrade all gear button.
and woud like to c a higher drop rate on orange items think I have like 4 with the quests ones.
thx for a great game like it alot.
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Just noticed an error; you know how RS isn't supposed to use MP? well, I used it and my MP went down as if it was used. No idea if other RSs are like this
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Loving this game, would really like to have a battle progression time line and I wish I could see the achievements that you get, can't seem to find them anywhere even after I've gotten several. Lot of fun though.
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Nice game, good dialogue, the humor really keeps the story moving. One feature I would like to see is augmentations for weapons, so you could add fire damage, ice damage, or extra experience put out to a weapon. Great game, keep it up. (I also really like the art :D )
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Really great game, I haven't finished it yet, but I having a blast. As others have suggested though there some tweeks that could be made to make the game a little more polished. One I noticed was that items seem to be sorted by level, not type or name, so to sell off my duplicates is a little of a hassle since they are not grouped together. But overall a great game, thanks :-)
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@Dilwo - The weapons are character based to provide uniqueness to the characters. Each weapon has attack and magic versions (red / blue), making it a bit less stereotype "mages use staffs" ish. Which imho just makes it even better than everything else you experience. why does a mage HAVE to use a staff or wand? Why can't he have a magical sword, mace, or crossbow? :P
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@Dilwo: Did you know there are these magical things, called arcane mages? (or "spellbladers" depending on what games you play) They use magic, and sword. You can get swords that grant more mage, more attack or a 'bridding sword. Same with all characters.
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Make so that Rogue and Fighter type spells use the ATK stat. I think they don't because the normal attacks deal more damage than a Flame Strike. Other than that, good game :P 5/5
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pretti fun ^^ i love how simple the graphics are but still fun to look at. i like the idea of feeding slime and the zombie defense, adds more enjoyable element to this.
some details that would be nice:
- wen fighitn the big rock boss, if i have 3 buffs on tristan, the top one (attk up) gets overlayed my the boss img i think. so its not showing
- for all the buffs, can they be stacked?
- for enemies that cast slow on us, if we use haste, it should either cancel or override it
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i never know who's going to attack next, maybe you could have it like champions of chaos, there's a bar, and the characters pictures race along the bar at different speeds, depending on their attack speed, when they get to the end they stop and attack, maybe an indicator like that?