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only thing I would have changed is the last skill for each class should require 25 points instead of 30 since I beat the game with only 24 total points for each character
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My whole party is hasted, the final boss's third form is not, but somehow it gets to cast two AoE spells in a row and kill everyone. Awesome.
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This is a very great game!
It's also one of the very few ones that can keep me playing for a whole day.
Keep up the good work!
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Adding an autofight (stop/go button when in battle that makes
all characters attack without having to press
attack then clicking the enemy..) feature would be nice that way you can get through lesser battles more quickly. Great game dev, good job.
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I love this game so much, the only major issue I have is that of accuracy. Whether I have eight accuracy or twenty, I miss a LOT. I just hate it when I'm at the final boss, and can totally take him, but can't ever actually *hit* him. Or when I'm at any other point in the adventure and still miss like crazy. A ridiculous amount of missing, really.
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So many StarCraft references... Jaedong, HopeTorture, Leenock, and so on. Thank you for making this game so awesome and making it really fun to play. Finding starcraft names was really surprising (my first armor was a jaedong :)
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we should have a pet...not the slime eating pet...the pet for each character like pet will help a character in atakking, defending etc
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Free items: When in a floor walk back and forth between two rooms[Easier if you've cleared the floor] if you keep doing this there's a random percentage chance a chest will show up and give you a random item, Rinse and repeat as many times as needed, + This so everyone can see
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+ if you think its good enough for it
If you see a chest in a room and enemies, grab chest 1st,then battle, and after battle it should be closed again, giving you another item.