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Would be cool if you could get some kind of preemptive strike (free turn for example) when you attack an enemy whithout him noticing you.
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Hey, two Things your Game has in common with Mystic Quest Legend: Every single Partyname and great Music!
Loved it.. now if you excuse me, i have to crawl deeper into the Dungeon.
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Wow this is awesome, it kinda reminds me of final fantasy with the always prevalent nearly useless character (Reubin) and it's so well thought out and i just started playing and now i'm hooked (i'm a sucker for RPG's btw)
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Immediately notice the amazing music. Then the quick hotkeys for faster battles. And then the really fun animation style and cool gui backgrounds. *drools*
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My god. Where should I start? This is by far the greatest game I have ever played in a while. Great variation of characters and enemies. Everything blended together well. The graphics were not the best I've seen in these types of games, but I feet the game wouldn't have been as good with better graphics. I loved the overall layout of the game, and the sense that I was playing a Final Fantasy game was just great. I give a standing ovation for this one. 5/5
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As said up to a million times (if not more) this is truly a great game. A short list of small tweaks to add if you create a sequel - Autosave of some sort, possibly tied into entering the town area and exiting it (that's likely where most people save it anyway). Turn counter as well over a thousand have said, would be a great addition. Lastly my own opinion - more customization O.O. I believe that's what makes people keep coming back, a sense of freedom. Certainly a 5/5 game and I look forward to any future products! Be proud of your game!!! :D
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Finally finished the game while savoring most the gameplay (explored everything and fought 50-80% of the time). I loved the concept of character equipment customization, the skill tree, the soundtrack, and the bonus features (mission, slime, extra floors). There were some problems that I was concerned about. One, as many mentioned and despite that this game has a several FF references, is a way to see who will strike next because it removes potential strategic play. Second, is that the exp gain and leveling up slowed down significantly after the first 25 floors even when I was wearing 3 exp rings. The last, although I shouldn't be criticizing this in a flash game, is the somewhat weak storyline. Plot is what captivates and makes me adore a game and its characters, but this might not be the case if this game is based mostly on the gameplay. Overall, good job. A decent and lengthy RPG that I played for a while now. I'll be looking forward to your future games. 5/5
Can you give me more information about your flash player or computer or setup or anything? I have been asking around the people who are having the same similar problem as you and I only got back 1 or 2 replies, so I couldnt figure what was broken still. It would be really awesome if you could tell me more. I'm really stumped about the problem.
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Bug: When you get to floors ~45 (with character levels ~23), the amount of experience you gain is around 1-6, rather than being in the thousands.
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Sound effect volume doesn't affect achievements. Skyping with a friend and suddenly blasted with sound from game.
Game is pretty good other than that minor beef. Could use polish, but a solid effort :-)
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After i completed the first side quest and rescued the cat, i knew this was going to be a great game if instead of saying meow the cat says NYAN. 5/5
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man, im plusing a lot of these answers just because of the dev's responses xD nice to know he keeps up with the game though, so GREAT GAME! 5/5!
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Loved the game! I'm usually really hard to please and am really nit-picky about characters and how they act in games but despite the party in this game being pretty basic the characters themselves had something charming about them that I loved.
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For killing boss easier, go in low lvl of evil cave, switch between two screen until you meet bahumot, kill it, and have a RS:bahumot, wich give nice buffs in one turn!!! (don't defeat monster on screen, or no more monster will appear!). Good luck ;)
I couldn't count how many times I finished that game when I was a kid. I killed all of the monsters in that game. I didn't pay for the inn, I would always go back to the free bed and sleep there. I had so much gold by the end of the game and I did not no what to do, so I went back on all of the towns and slept on each inn.
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Awesome Game... was hard to leave it alone until I was finished! Use "Rest" area to keep your upgrades at their highest, and don't forget to "Save" your game often for best results in my opinion. Happy Gaming EV1. B.Z.
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@Ghotch No, the chests are designed to randomly pop up every time a room "refreshes" ie entering/leaving or even before/after battle. Several times I get chests after I beat stuff, it balances out.
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One of my only real criticisms of this game is that random chest generate too often, u could move between too empty rooms for several minutes (if u actually had the patience for that) and slowly accumulate items and gold if u wanted. If u plan on making a sequel, perhaps consider having a random chance that a chest will be a boss in disguise? Like a fake treasure chest monster. Either that or make randomly generating chests happen less often than they do.
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It's kind of depressing to enter a room with monsters and a treasure chest to not be able to get the chest. It disappears after the fight before I can get it. Is this a glitch?
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RS:Bite (and Ice Bolt and probably other).... looks like TM from Pokémon lol.
Also Omnislash reminds me of Cloud Strife from Final Fantasy VII.
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Hmm, is it possible to fix the badge rewards? I have already completed the game but loading my saved game does not give me the new badges.
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awsome game, 5/5 easly, but just know that its too easy: Kaeli is REALY overpowered. her scatter shot kills everything, and for the final boss, her quickshot just destroys him.
Looking forward for a sequal, though :)
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There is a way to make infinite money, after clearing out two consecutive rooms, keep enter and exit from one to the other, sooner or later a chest will appear. Approx 10% chance!
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Can I just say; Please bring out a sequel where you can load your old characters. That would be Feather Plucking INNNSAAAANNNEEEE!!!!!
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AUTOSAVE
Maybe its fixed already but I just came back and seeing no autosave dont feel I want to regrind those levels.
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That Zombie Defense game could be a lot of fun on a touch screen, like the DS or iPod Touch, but on a mouse, it's pretty tough to click on the right stuff fast enough.
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Just a little small pick with this game i have, when some attacks that have side effects (such as bite poisoning or scream silencing you) When the attacks display the message "missed" the effect of them still seems to apply. Like the air waves of the bite or the scream was still enough to cause the status ailment, not the actual attack.