Under rating threshold (hideshow)
I rarely leave comments but this game deserves a praise. This is perfect dungeon crawler (roguelike) I've been waiting for a while. Magic does tend to render physical attacks obselete once you open up aoe spells, that's the only concern I have but again there's bound to be imbalances in every game. One thing that bugs me though is the inability to rearrange spells, I have to reset my aps to order my spells but since most spells are learned in a certain order, there are limitations to that too.
Under rating threshold (hideshow)
are bosses immune to all status changes? seems kind of pointless to have a rogue who can't blind or poison the boss. should have limited duration instead of full duration on bosses.
Under rating threshold (hideshow)
As some others have said, I'd like some sort of autosave. I've been spoiled by other games, and just assume it's going to save for me.
Under rating threshold (hideshow)
Wish there were an auto-save feature. Flash crashed on me mid-game and I hadn't been saving after each new item/level, so lost it all. Crappy. :(
Under rating threshold (hideshow)
Rpgs tell us if we beet the holy hell out of people they like us or diaper in A PUFF of smoke or my fav take ten house's to give A death speech and die.
Under rating threshold (hideshow)
I've just got ONE thing I do not like. The fact that you cannot just click on a weapon or armor in your inventory and see what it gives. You have to go to the equip screen and hope to figure it out. Other than that, great game!
Under rating threshold (hideshow)
Here's a simple suggestion that I would love to see added. Simply add a variety of chest types. Right now we have just one Chest type. I think it would be fun if you could chance upon more rare chest types. Like a progression .. Wooden Chest, Medal Chest, Silver Chest, Gold Chest. Each type being a bit rarer to find. Of course the loot you find should be proportionate to the rarity of the chest you find. It would just add a slightly new layer of depth to the game, making it that much more fun to explore the dungeons (hoping you'll find the ultimate type of chest during the decent into the dungeon. Please Plus if you like this suggestion.
Under rating threshold (hideshow)
It would be nice for there to be an auto-save system. I lost all my progress after my browser crashed. Other then that, it's a great game.
Under rating threshold (hideshow)
It took me a few minutes to figure out why the names were so familiar. Haven't thought about FF: Mystic Quest in YEARS.
Under rating threshold (hideshow)
I'm surprised you don't have a defend option. Some way to block out some some damage if a character is dying. I'm not a huge fan of not being sure of the turn order so i have to hope that my character survives. A way for them to last long enough for my healer to get to them would have helped.
Under rating threshold (hideshow)
Couple comments: Where's the load button? Combat speed could be a little faster (or adjustable). Why can't I see the achievements I've earned? Why is the slime pet feeding mini-game a "black box"? Also, Kong API integration would be nice.
Under rating threshold (hideshow)
Awesome game, some jokes made me LOL (like killing a zombie and getting BRAINS!) but there are my three dimes:
- A "back to main menu" command
- Achievement list
- Enable keyboard control!
Under rating threshold (hideshow)
Not bad so far as characters go, but the story is a bit too simple for my taste. The mini-game is a nice touch, as is the pet. Unfortunately the randomly generated dungeons, with their never-ending supply of box shaped rooms, just don't look or feel interesting in any sense. I'm afraid Mardek tops this one in every way. Of course, comparing any RPG to Mardek is a bit unfair.
Under rating threshold (hideshow)
Love the game but Im wondering where I can see all of these medals I keep getting for doing random stuff, I looked but cant find it?
Under rating threshold (hideshow)
Great game, Has amazing gameplayand music.One of the better battle system I've seen. The only thing is maybe more of a story to it. It seems a bit flat, funny but, not a good for replay value none the less, I could see this game being for the DS or other hand held if It was longer and more of a storyline. Rated 5/5.
Under rating threshold (hideshow)
Great game. Small nipicks: 1) It would be nice when you pick up a chest not to have the pop up right in the middle. Sometimes It would block your vision just long enough for monster to get you. 2) Why have a choice to sleep or not when you enter the town when its free? All it does is annoy you when you forgot to heal before heading out again, and cause you to waste 5 seconds watching the sleeping screen.
Under rating threshold (hideshow)
so.. i killed the dragon 3rd and I'm on floor 31... does something else happen or this just goes on like that!? great game btw, 5/5
Under rating threshold (hideshow)
You know it might be hard to do but i reckon if you made this game for the 3dsi u could end up making lotsa money. Good game best rpg ever 5/5 or 10 if i could
Under rating threshold (hideshow)
1st play: Level 13. Game deleted. 2nd play: level 15. Game deleted. 3rd play: level 27. Game deleted. No 4th play due to continuous unknown deletions. I checked the my browser data, and made sure no one cleared it.
Under rating threshold (hideshow)
Amazing game, I truly enjoyed it.
My only problem is that it was incredibly easy! I beat it with lv 17's, did'nt have to fight many enemies, and did not die that often. I hope that maybe in future installments there can be a long main quest, maybe even 2, and a difficulty setting. But still, the game is great and you did a great job, don't change anything that you don't need to!
except maybe a "punch reuben in the face" option. Honestly can the guy just keep it in his pants for 2 minutes?
Under rating threshold (hideshow)
Step 1: Google "phoebe tristram reuben kaeli"
Step 2: Look at first Link
Step 3: Facepalm
How can you spend so much time making this game and then copy paste all the character names from FF mystic quest...cmon take 1 minute to think up some new names its not that hard. Down to 3/5 for from 4 for being lazy.
Under rating threshold (hideshow)
I really, really like this game - fantastic job. I never did figure out how the battle order works, but no big deal. My only real complaint is that aside from the hard and expert levels of Zombie Defense, I felt that it was far less challenging than a game this good should be. 5/5 anyway.
Under rating threshold (hideshow)
Random order of characters during battle, no equipment stats, stupid skill system, no possibility of set up characters in any kind of array (tank in first line etc.) - that's why i hate jrpg...