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Really great game, I haven't finished it yet, but I having a blast. As others have suggested though there some tweeks that could be made to make the game a little more polished. One I noticed was that items seem to be sorted by level, not type or name, so to sell off my duplicates is a little of a hassle since they are not grouped together. But overall a great game, thanks :-)
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@Dilwo - The weapons are character based to provide uniqueness to the characters. Each weapon has attack and magic versions (red / blue), making it a bit less stereotype "mages use staffs" ish. Which imho just makes it even better than everything else you experience. why does a mage HAVE to use a staff or wand? Why can't he have a magical sword, mace, or crossbow? :P
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@Dilwo: Did you know there are these magical things, called arcane mages? (or "spellbladers" depending on what games you play) They use magic, and sword. You can get swords that grant more mage, more attack or a 'bridding sword. Same with all characters.
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Make so that Rogue and Fighter type spells use the ATK stat. I think they don't because the normal attacks deal more damage than a Flame Strike. Other than that, good game :P 5/5
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pretti fun ^^ i love how simple the graphics are but still fun to look at. i like the idea of feeding slime and the zombie defense, adds more enjoyable element to this.
some details that would be nice:
- wen fighitn the big rock boss, if i have 3 buffs on tristan, the top one (attk up) gets overlayed my the boss img i think. so its not showing
- for all the buffs, can they be stacked?
- for enemies that cast slow on us, if we use haste, it should either cancel or override it
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i never know who's going to attack next, maybe you could have it like champions of chaos, there's a bar, and the characters pictures race along the bar at different speeds, depending on their attack speed, when they get to the end they stop and attack, maybe an indicator like that?
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There has been such an influx of good games lately! This is making me squee. But yes, this too is a very fun game. Kind of a cross between hack slash crawl and EBF3 (which yes, is very much a good things and makes the game seem like very much a good candidate for badges). There is humor, there is replayability, there is looting and old school rpg-ing. A very well made game.
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I wish the weapons weren't character based. Kinda kills being able to select certain skill trees for characters, such as Tristan = Mage since he can only use swords.
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One of the best.
The music is awesome, the characters are awesome, the art is awesome. Nothing to complain about it.
All my fives are belong to you
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There should be a way to distinguish savegames other than just the character level. Also a button to go back to the game menu after a game has been loaded, or the option to load another game within a game.
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I haven't even played too much already, But one thing i have noticed is enemies tend to keep being spawned right at the door, so you walk into the room to an ambush.
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I really wish that there were pop up help buttons that listed what all the spells do on the spend AP screen so I knew if it was worth going down a certain class route or nabbing a few from each before specializing.
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I disagree with Tryko's #1 point. Upgrading legendary is better than buying.. but at low levels, buying made my life easy.
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Not auto selecting the next enemy gives you a chance to change your mind. However being able to select my own team by their portraits would be nice, while they do always retain their standing order, I often move my mouse to the faces first when trying to heal/buff. And if it would retain my volume settings would be greatly appreciated than having to reset them each time I load it.
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Ooh... big bug. Chest spawn rate doesn't check if you've already been in the room. Just go back and forth between cleared rooms and chests keep spawning.
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Go in between rooms as much as u want not all the ime but u will find chests and this is a good way to farm better or rare weapons.
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This is a good game. The main problem I have so far is the equipment is kind of awkward to upgrade/compare. Showing your inventory and allowing inventory to be upgradable in the armory upgrade screen would be VERY helpful.
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I'd like more keyboard support.
For example:
- menu shortkeys (1-9+0)
-battle shortkeys (enemy selection, item selection)
the list could go on...
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Expert zombie defense is no joke! You have to set up as many combo chains as possible or you'll lose before you can say "More victims for my ever-growing army of the undead."
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i dont know weather anybody else noticed but at least i dont get y u add a speed up or down spell cuz i found no advantage even after i tried dozen times.....can anyone enlighten me ?? :)