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Gambling Weapon to obtain a best ORANGE weapon on level 1-5 is the best suggestion in the early game... because once your level reach so high enough the gambling items will increase as well.
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zombie defense expert is ridiculous without a proper mouse, and depends too much on getting lucky combos.
there really should have been skills or, at least a bonus to matching more than 3 tiles.
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does anyone else notice you can move up and down on any two floors, and if you didn't defeat the enemies, they will randomly change, and sometime treasure will pop up too, but really good game
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Status effects are a bit wonky. Even if you orthe enemy misses the attack, the status will still be applied. Particularily vexing with poison effects applied to you, since they hit harder than the attack would have in the end. Secondly, when you use Roar to cut their attack power, they go from dealing 60+ damage per attack (this is all earlygame I've experienced, first ten levels/floors or so) to dealing... 0. These are pretty big issues for difficulty scaling, but in the overall portrait of the game are minor- It's, frankly, amazing. Keep up the good work.
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Under rating threshold (hideshow) I'd like to see a player strike order on the left hand side so I know which enemies will be attacking next and which players go first and how the item/spell attributes affect the characters. (+) if you agree
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The game was really fun, but:
1. Pre 10 skill points - my healer always out of mana, mage was feeling useless.
2. After 10 skill points - Healer was the last one WITH mana, AoE casters always out of mana. Warrior felt... weak.
You may want to look at it. I dont know yet how it is on higher levels (20+), but I feel that I will respec my warrior into rouge/mage if this goes further.
Either way - 5/5, great game and much fun.
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I cannot express how great this game is. Maybe my childhood of RPG games such as Final Fantasy has left me vulnerable to games like this, i dont know. But i do know i freaking LOVE this! 5/5! Great job!
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It was an alright game. Didn't really blow me away, but it wasn't bad either. Things I found enjoyable include, side quests, goofy character personalities, FFMQ character reference, mini game, weapon/armor upgrade system and the music. Things that need to be worked on... The difficulty is a big issue nearing the end of the main quest. Not that it is hard, but it's WAY too easy. Many of the skills are VERY overpowered such as the Scatter Shot attack on Kaeli almost always destroyed everything in the battle. This isn't even going into the FAR more powerful level 30 skills. Boss monsters in most good RPG's should always be immune to everything to avoid cheese. I hadn't checked every for a few on every form of "Dargon" but he was able to be stunned, which is a little boring. Also the basic monster difficulty should increase quicker, I felt like the enemies were barely getting stronger in terms of their damage output.
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I really enjoyed playing this game ....love the characters, looking forward to play another game like that ....^^ 5/5 thanks
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Solid if simple, very well done. My only complaints are a lack of detail in monster stats, turn order/effect duration in combat, and descriptions of what skills do before you get them. The names are usually straightforward, but not always (ie. is Burst's bomb its own element, physical, or fire?). The mouse will sometimes lock when you get a treasure and keep autoclicking after, but that might be my setup and not the game's. Seems like a negative review, but I like the game quite a bit and want to see more from you with improvements like this.
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I'd like to see a bestiary, or at least some way to keep track of enemy stat resistances. Also, I want to be unable to cast a healing spell on a character at full health, so I don't accidentally click the wrong character and waste MP.
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my poison attack thing says that the enemies have poison resist and then a number when i use it but it says nothing about resists in the bestuary or question mark =(
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was stuck on the loding screen for 5 min ddint know u had to click play tough it would get u to a new site.but good game5/5
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For mobile version: Inn music and animation plays twice. Not a big issue, but thought I'd point it out nonetheless. Among the best RPGs on Kongregate. 5/5.