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so i found a cool secret....the chest spwns any time u go to a area if there isnt a chest run back and fourth and just farm the chest hope this helps
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i feel most of your damage comes at lvl 10, and nothing damage related until 20+ (save for upgrading equips to at least lvl 13)
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Is there a guide or a wiki for this game? If so, it would be great to have the link posted in the Description or Updates. If not, it's a pity, because it would be nice to have a recipe list for the pet gel in the tavern.
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I like all the characters. Phoebe is funny, Reuben is also but not AS funny, Kaeli is pretty cool, and Tristam.... idk about him... he just seems... alright.
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I found a glitch, if you use a town portal save and quit when you come back the town portal back into the dungeon can no longer be accessed.
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Great game but there was 1 issue i noticed. Somewhere along the line I managed to have 115/66 MP after changing equipment. Otherwise, 5/5 :D
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Dude, I fought a boss crab and the only thing it did was harden itself. It never attacked anybody during its two whole lives.
So much for casting Harden on one of my injured teammates at the beginning of the fight.
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Bug: I found a bug. After floor 25 in the evil cave, sometimes the music randomly changes to the town menu music. This has happened to me 3 times. Or maybe it was 4...
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Argh. One last thing as well. WHY DOES EVERY BOW INCREASE MAGIC? This is ridiculous! I want a speedy, rougelike archer, not another fking mage.
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One thing I really don't like is how every boss and sub boss is completely immune to status effects. I find this really aggravating, because it makes skills like Poison and Blind completely useless. Sure, bosses should be resistant, but never immune. Really fun though, I love how it's built. An easy 5 out of 5, great game!
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Final boss attacks me 4 times in a row killing every single one of my characters when he has 28 hp left? Seriously WTF
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I can't help but notice that Bahamot doesn't appear in the bestiary, is this just an oversight or was it intentional?
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Suggestion: Do not make all classes different. Atleast make 2 the same. Ex: Fighters or Mages. You know you don't need both. You can then use their buffs and debuffs to your advantage, saving you turns and adding on the dmg. Try something new.
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For the developer: If you want to make changes, such as what Rurreck suggested, make another copy of the game, like a backup, so if you muck something up you have the original backup still there.
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I'm enjoying this game but the stats system really makes no sense at all. For example at level 21 I have two characters with 44 crit and one with 53 crit but I think I've seen maybe a dozen crits the entire game. Speed has... some sort of effect? But it's hard to notice and determine what exactly that effect is. It doesn't have any apparent effect on initiative when starting combat. Evade seems like a rubbish stat. I hardly ever see a miss on my characters and even when magic attacks like poison do miss I get the status effect anyways!
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@grandmaster you can equip weps and rings and equipment higher than your lvl the thing is you just can't upgrade them until your higher lv. than the weapon
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Impressive, I just wish it was a real game released like ten years ago so i can play it on my playstation 1. Simply Amazing!
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I like how while you cant upgrade things past your level, you can USE things above your level, should you find any, ie, a boss drop.
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person1-"Where the hell did you come from?" person2-"I heard you all talkin' about money so I came." Person1-"But the shop is to blocks from here...."
My response- "AAAAhahahahahahaha lol that was funny."
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The game is really great but... my enemy is alone with 1hp and he uses haste!!! WTF? would be nice improving a bit their mentality and please, like Rurreck said, add something to see which one is going to attack next...
and also: WHO GAVE THAT KID A HAMMER???
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If you want me to make a criticism, I think A lack of variety might be the reason I don't think this is great. The gameplay is alright, but I see a lack of proper animations. It might of been a design choice but I'm just stating what I see.
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More comments: It would be nice to know the descriptions and mana costs of skills prior to selecting them, and the mana cost of skills in the skills menu. Also, it'd be nice to have a load button or return to main menu button. Finally, the game doesn't appear to save your sound preferences.
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Actually I don't think that equipping a higher lvl gear thing is a bug, in fact I encourage you to do so, waiting around till your that lvl is both stupid and annoying. True you can't upgrade beyond your lvl but it never said you can't equip gears that were beyond your lvl. For example, my Kaeli is using a lvl 12 bow, and she has only just reached lv10.
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supercheeses: Your characters can equip weapons of any level, but they cannot upgrade equipped weapons past their own level in the Armory.