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Best game ever. A hint for other players: If your going to gamble for good armor, you can simply save, then gamble a bit, if you didnt like it u just reload the page! Rate this + so other players know.. Not a glitch :P
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i found an easy way to camp for resources for those who have above LV 6 stuff note: yu must be on a floor lower than 3, and simply MUST have good equipment includg a buster sword (which is VERY powerful if you upgrade it). simply clear 2 rooms of enemies, and run ack and forth in long u-turns of the 2 cleared rooms, there will be a small chance a treasure chest will spawn with either not-so useful equipment or an item which can serve much use, things you dont have use for like useless equipment can be sold for more gold to upgrade actually useful equipment, after you are done camping and your items have been upgraded go off and battle to your hearts content. hope this helps :D
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Finally saw the "optional" level 50 boss. Last cutscene was bit of a let down but still brought a smile to my face...
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Okay, so I lied.. after my data got deleted, I did start over and enjoyed the game. Best RPG on kong, in my opinion.. absolutely the best. For the dev, If you make another, I'd like to see a multitude of classes and races to choose from. variety is the spice of life. 6/5
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i would like to be able to change the positions of the skills in the battle menu. Theres a lot of skills that becomes obsolete, like attack up after you get attack up all.
That and a attack order would be very welcome.
Anyways, great game 5/5!
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For those having trouble with the tougher levels of Zombie Defense, bear in mind that this version of the match 3 game is all about the cascades. Stick to the bottom five rows and shuffle if you run out of matches and you should be able to win the majority of the time.
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this game is great but i think it can be better if there is a little chance of finding books that increase stats permanently . + if you agree
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Great game, but not quite 5/5 worthy. I give it 5 stars, but I'd give it 4.5/5 if I could. The only problem is that the phoenix are INCREDIBLY POWERFUL... 160+ damage to all characters in one turn is a bit much don't you think? Just a little "luxury" effect that would be cool is if the characters had different faces for the dialogue (Sad face, angry face, happy face, etc.) Once again, EXCELLENT game. I think I read that you're a new dev? Well you're doing an amazing job. I'm eagerly awaiting your next game! :)
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If you want to check your achievements, play the game on Newgrounds. They sponsored this game, so the in-game achievements were implemented with that site in mind.
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I figured out how to open my save feature. I think it had to do with allowing third-party content in flash, or it might have been turning global security settings to always ask. Now back to the game!
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Great game! I also like how there are different skills for the same class depending on what character you are using :)
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Holy Light and Winter's Grasp are rather underpowered -- why use 14 MP to do as much damage as what a warrior can deal with 9 MP, or use 16 MP to heal as much as what the same healer can restore with 8 MP?
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I wish I could auto-battle some of the lower floors. Like where each character would do their main attack on each enemy left to right until it is over.
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Awesome game, really nice done...but for a real rpg fanboy like me (for playin FF7 etc i would kill my grandma ;) there are missin' a few very important elements...i tried to get the design and gameplay elements for a project of myself, but knowledge of programmin' is still missin too ;) so i got very great ideas but not the chance to let the world know, thats why i think, the elements would fit great to ur game cause u know how to handle the stuff and maybe it could be something real big here on Kong...cause this game (its already great) has much more potential 10/5 ;)
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This game is great it is basically a mesh of the worlds best rpg and most famous rpg concepts and ideas to create a great new game.
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haha when i saw that this game now had badges when i first loaded it up i was thinking "Do i have to do all of this again?" then a few minutes later all 4 of the badges automatically achieved XD
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It's a nice enough game, but it gets really monotonous. Classes aren't really very different at all, the only reason for picking one of each class is to get all the buffs. Besides that, a fighter hits as hard as a mage if you gear both for attack. The shop should be removed, all the gear in it is extremely inferior to what you find in the dungeons, and the incredibly cheap and powerful potions make the game potentially WAY too easy. ...... Lots of potential though! I like the artwork a lot, the music is nice (although repetitive in the end) and the gameplay is just about the same as any other turn based RPG, which is good. :P Keep making games mate, you're not far from going the right way. ;)
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If you are in battle, you are shown the mana cost of a skill. Why isn't the mana cost shown when you are looking at skills outside of a battle? This behaviour should be consistent.