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There will always be games that you love, games that you can play over and over. This is now one of those games for me.
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Good game but gets a bit too easy (and boring) when you unlock AOE skills. After that it's only aoe -> kill or aoe -> aoe ->kill. I beat the game with tristam as mage 20/fighter 10, bow lady as rogue, phoebe as healer and that last guy as mage 20/healer 10.
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Haven't even started playing and I already like it...mercenery inc...that first bit about getting 200k for beating the enemy and taking a picture of the dude while he makes it look like he did the work lol
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plus this message if you want more crystal story games and the other crystal story games if ian14n makes them make them awsome plus this message if you agree
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omg best rpg game ever. its so funny the hiro gets ko,d with a slap that is funny and phoebe is always desprate to hammer stuff. best game ever! and also crystal story2 its awsome 2 and im wondering if you ian14n could you make a crystal story 3 and a crystal story 4. and make the games as good as tey are or better please i dont want to beat the game i have to thats how asome it is
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could you implement one small feature it is that we coud transfer saved progress fromm one site like from mofunzone coz i did all my levelling there and im helpless here still great game luv it
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You know it would be cool if we could see what the equipment looks like on the different characters. Since we are equipping different equipment shouldnt the characters look change? Like if they are wearing a cap their hair would be tucked underneath. Not hanging down to their ass like kaeli's is.
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Is there any additional bonus story content if you keep playing after defeating Dargon, or does it just let you keep leveling up and collecting more stuff forever?
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I really like how battles feel in this game. Unlike in most RPG where you jut hammer the Attack button throughout your random encounters and then just spam your strongest sells when you reach the boss, I feel like I NEED those spells throughout the series of random encounters, and that how I approach each battle will ACTUALLY affect my survival in the game. Even WITH a shitload of potions, it can still be a tricky task of maneuvering from battle to battle.
Overall, I love it. Though I would like to see the inclusion of traps or something to spice up the exploration of the dungeons, as just going from battle to battle can tend to get dull after a while.
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Same. And if the sequel surpasses this part, I think it must be really awesome. Love the amount of depth that you managed to put into this.
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I played the 2nd game first and now I feel bad for not knowing that all my temporary party members were from this game.
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I've commented about this before but I REALLY want a way to view the stats on equipment. The only way to see the actual stat increases is to equip the item and then visit the armory, which is incredibly inconvenient. I'd rather be able to see it in my inventory simply by clicking on the armor/weapon and having it pop up on the right which stats get affected and the specific values the way it works in the armory but without the hassle of having to swap equipment constantly.
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Would you mind?, the last achievement typed wrong, please retype it instead of "A (Hiro) is born badge" to "A (Hero) is born badge" rate this up so the developer will see. Thanks.
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Actually there is very easy way to get really awesome equipment, still it takes time. You can change rooms and you will encounter lots of chests. They spawn randomly. After you have enough worthless items you can sell them and try to gamble. Of course save before you buy something, if you get junk, just load game. You can find legendary items in gambling. Still it will probably ruin fun of game.
Anyways. Great game! Saw the 2nd part is on beta, so I'm waiting for the release! :)