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just realized that these were the 4 other party members you got / lost at various story points in mystic quest. thanks for the blast to the past and kudos on the name selection.
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Here's a recommendation: In battle, have Space bring you out of spell/item/targeting menus and back to the action selection.
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Hey, there is a way of turning down the volume of either music or sounds. At town, in menu, options let you mess with the sound. I don't know how so many people are complaining.
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I occasionally see achievements pop up in the bottom right corner, but I can't find anywhere that shows the achievements. Are they for a different site or something?
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One of Kong's best RPGs in my opinion. Would absolutely love to see more content in the future. Even after completing the game I can still spend hours playing just to outfit my party with the perfect level 51 legendary items. The boss encounters for rewards is a great idea. This was especially useful when there are no current side quests and you want to get ahead of the game. Also a note to those that might have had trouble killing the lvl 50 Dargon: Omnislash and Quickshot + Armor pierce are very useful in sucking down ANY bosses HP in an instant. To keep from getting overwhelmed by damage by wasting many turns prebuffing at the beginning of battle, try using a Baphomet RS. You will thank me later :D
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Great little RPG here. I have always loved dungeon crawlers filled with lots of loot to grind for. However, I have noticed a few things as of recently. The end boss (Level 50 Dargon) was rather easy but I didn't mind. I still would like to be able to play further into the game and discover more content. I didn't care for being stuck with a lvl 28 party while fighting level 49-50 monsters. Since the new gambling system will only give you items for your current level, the best legendary you can come up with is 28. For example, in many cases, a level 50 epic ninja ring will give better stats than a level 28 legendary one. This only makes gambling useful for players who are fighting monsters of approximately the same level as the party. I suggest a new Algorithm to distinguish gambled items for players to make this system more useful.
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great game. it was a nice bonus being able to adjust sound/music settings independently. if only the setting could be saved, my music is set at 80 everytime i load.
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somehow most available flash RPGs are either: repetetive or: conceptless or: with loads of premium shit or: total crap. this one is in the "repetetive"-area :-/
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By the way, kind of an annoying glitch, enemies around 40+ levels don't give as much as 30-39 enemies for some reason, I'm getting 1000-1100 from 30's and 300-400 from 40's
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This is the dumbest RPG I've ever played. I don't mean that I dislike it, its just that almost every character is just a complete idiot.
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Make a place where you can offer items up to other players. I don't know if it's possible, but it is a good idea. [+] if you agree
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For the most part, I love the game. The only thing that bothers me about it is the "expert" level of zombie defense. Unless you get lucky with an insane combo, it's impossible to beat -- no matter how fast you are. The biggest flaw is that you can't select a tile immediately after a combo until everything has dropped. This greatly impedes the ability to make timely moves.
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Here's a bug, when you get treasure and then go out of the room and come back, you can get the treasure again. Infinite treasure!
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People, please, send me a message, where can I find the achievments...maybe I am completely blind, but I just can't find it. :(
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voted otterbox13's comments about character/class recommendations. i did fighter/healer/rogue/mage to start off. did pretty well at it. switched to his recommendation of fighter/mage/rogue/healer and kaeli's typhoon is much more powerful for group encounters than rueben's winter's grasp (single target). i'm doubling up rueben's class to be a fighter to gain access to Triton's Wrath (level 60 though heh).
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best rpg you've ever played? Wtf? Its fun but seriously. . . I'll narrow it down to flash rpgs and its not even up there in that category. Play mardek
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LOL i love how they solve each situation like the second time i fight the girl for the main quest they fight this dude. after there like "aw she got away" like a normal person would think i should stay away or something right? i love how they solve there situations
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Other Tips: increasing magic increases your MP, not your skill attack I think. You’ll find tons of better equip items throughout the game, so don’t bother buying any armor in the store, but I personally stocked up all the time on healing/mp items. Using a town portal allows you to return to the place in the dungeon you used it at. I didn't really need a healer since you get a lot of money and you can buy healing items very inexpensively. That way you can just use an item instead of skill (taking away MP) if you need to heal during a battle, and it'll give you a definite number on how much you'll be healed rather than a random one. Anyways, super amazing game, first flash RPG I’ve stuck with and really enjoyed and kept wanting to play. 5/5
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AP Tips: I tried out all of the characters' different styles (rogue, fighter, mage, and healer, albeit briefly on healer for Phoebe). I play offensively, so I liked to have: Tristam as a Fighter (Omnislash is amazing once you get it. Rogue and Mage are fine, but Omnislash deals massive damage to multiple enemies), Kaeli as a Mage (Rogue is also very good with her, but Typhoon just beats Quickshot for having great damage), Phoebe as a Rogue (also good as Fighter, but poison is great for tedious battles), and Reuben is decent with both Fighter and Mage, although I prefer Fighter’s Triton’s Wrath [multi-target] more than Mage’s Winter’s Grasp [single target]. If you need a healer, then I recommend Reuben. His last Healing move (Healing Water) regens, heals, AND increases Def and MDef. I used him as healer for the last battle with Dargon. (more on another comment…)