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Bagh, and my saved game is gone as I switch computers... lordy, if only kongregate would let you search for games based on how you saved games were kept (locally or if they actually kept your save files). This is such a disappointing and disaticfy trend that seem to be striking all of the rpg's on this site. Not everyone is just going to live at one computer all day.
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And finally something funny: In the last battle, Reuben had to be revived twice by Kaeli (what coincidences are there - he was revived by Kaeli because she was the one from the three others who were not very efficient against single enemies).
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Then some advice.
1. Healers are unnecessary. It is cheaper to buy potions and use them than to heal with spells and use Aether.
2. My characters were: Tristam was a Fighter, Kaeli a Rogue, Phoebe a Fighter and Reuben a Mage (interesting that it was all influenced by my first epic weapons). Soon it became evident that Tristam and Phoebe were the most decent against single opponents (Phoebe's Shockwave is extraordinary, though), and Kaeli and Reuben against more (interesting, Kaeli's Scatter Shot is very cost-efficient and often dealt more damage to each opponent to the Double Shot altogether - same for Reuben's Icy Chill and Ice Bolt).
3. Buffs were only useful in the very last battle, against Dargon. I didn't need them any other time.
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Here is my opinion and advice (this will be long).
The game is great, simply 5/5. First, I'll tell what I did not like (everything else was epic, some of these I'll detail later).
1. What Rurreck said: A table of strike order would've been great.
2. Too short.
3. The One Ring. I know, it raises all stats, but for highly specialised characters (just like mine), this was not very good
4. Slightly slow character development towards the end of the game.
Now to the good points:
1. This game seemed to be some sort of 'blend' between Monsters' Den and MARDEK in my eye; merely that made it great.
2. The Armoury - it was a unique and original idea (at least, I've never met anything like that before).
3. Skill System - I really liked it.
4. Balanced Characters - I'll detail that in my next comment.
5. Entertaining characters and storyline (however, Phoebe was a bit cliche for me, but the others were fun).
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I wish some clarification. Does Koeli's skill Double Shot benefit more from a physical based weapon or a magic based weapon? Since the skill Double Shot consumes Magic points, is it considerd a magical attack then? I would appreciate any clarification on this matter.
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How the HECK is kings league better then this!? All you do in kings league is put guys on a field, they run and kill each other. You don't get to control them, you can't customize them, you just press a few buttons and watch.
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Great so far I'm loving it! The music, EPIC! I mean this is the best RPG so far I've EVER played! Keep up the Awesome work!
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Oh one cool thing i just thought of would be the ability to go deeper than your current level on the random dungeon generator. So if your level 20 you beat it you could be asked if you want to go deeper (aka lvl 21)with the opportunity to decline. This way it can get increasingly more challenging because leveling up with creatures of you own level is so slow.
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Two small things i would like to see is when there is only one enemy you shouldn't have to click him to target him. This would save a lot of clicking. Second is selling or feeding if you have multiple pages of items. Every time you sell or feed from a page other than page one it goes back to page one which is really annoying. With this goes the need to be able to arrange items and spells as well. All in all this is the best flash rgp i have played in a long time.
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Great game, however somethings could be improved:
- General information on stuff. Spell damage, whos going to attack next, how speed affects turns ( sometimes someone gets 3 turns in a row other times they take forever to attack, with the same speed), description on what some RS do( like fury) without the need to use them
-Be able to upgrade things in our inventory (equipping and un equipping them for the sake of upgrading can get annoying)
Still awsome game ,5/5
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one of the best rpgs i've played - i'd put it in the same fun category as sonny (wtF) anyway, here's my thing on it: i've finished it and my char's were just about lvl 18, with 22 ap points each. The last ability needs 30 ap and i havent even finished all the side-missions yet (since they unlock through levelling your chars and not through defeating bosses). So i'd say make the side quests unlock along with the bosses you defeat or the warps you find.
Something else is that the exp ring and the greed ring don't tell you how much is the increase in xp or gold.
Also i think it would be much more fun if you had pre-selected character classes (at least recommendations).
A question is: when do the levels end ? I mean, i finished the game but i can still go further and further down. When does it end ?
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Obviously highly inspired by Final Fantasy, which btw is a great series, and if you don't agree that it's a good series, you should go soak your head.
I actually like this game a bit better cuz no random encounters
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Hello Ian14n im newimmortal24 i’ve played your games their awesome…since my team and I are developing games i wanted to know how you scripted Crystal story Because I plan to make a game like yours but using 3D models…we aren`t going for Flash games we want to develop Console games…so i need your knowledge plzz respond….. and if you do share some of your knowledge….we’ll put you in our credits and if we managed to Make it BIG TIME we’ll surely give some Donations or money to you
-your awesome fan Newimmortal24
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To all those hyping this as the "best rpg I've ever played" please include how many rpgs you have actually played which is probably close to 1.
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Really a nice Game, fine artwork, good conception and really a great and lovely Gameplay. Lacks autosave, the hud could be improved a bit but my biggest concern is the characterdevelopment, even though i can choose the "class" of a character, the items he/she can use are still the same. I would like to get new opportunities through choosing a "class"
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When the Corvette was launched, it was a beautiful car, but it had a weak V6 and a 2-speed automatic transmission. Half-baked, and nowhere near as nice to drive as it was to look at. When they improved the engine and transmission, it became a classic. This game is like that.
5 is for "loved it", 4 is for "really liked it", and 3 is for "liked it". I liked it. I stand by my 3/5, and I look forward to rating the balanced and playtested sequel 5/5. This guy obviously has talent.
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best rpg i have played on this site. it's my fault, but no autosave? 2 hours just failed lol when i accidentally hit the 'back' button on the side of my mouse.
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wow rated 4+ and NO ACHIEVEMENTS YET? ffs, lets troll kong xD i swear to god that if we could write how much we liked the game i'd never stop writing xD and wow i still haven't finished it yet :P anyways, 5/5 , but on the main aspect of the game, the turn battles, there's a slight flaw, which some have already complained about, we can't see the incoming turns and we can only check monster weakness by the bestiary, which isnt available in battle, so... yeah, you got urself a 5/5 with those flaws ;) trust me the game is easy to enjoy and quite easy to play, too, all you need now is to get your free 4.9 by correcting some of those flaws ^^ (GOOD LUCK DOING IT, MY SHIFT IS NOW BROKEN TOO XD)