Under rating threshold (hideshow)
A game like this really requires some form of offline save. I've played on another site, got about halfway and lost my save due to my inconsiderate sister deleting my cookies and cache. So, I lost about two to three hours because of it. I didn't come back to it, because I knew it would happen again. I know this is my problem, but I'm sure there are others who've experienced the same, whether with this game or another.
Under rating threshold (hideshow)
Great Game! I beat it with Tristam [level 20], Kaeli [level 19], Phoebe [Level 19], and Reuben. What i did for beating Dargon was buying around 130 potions, and 100 ethers BECAUSE not only is he strong u need ethers for mana. The 2 main attackers were Tristam and Phoebe because Tristam has ~Enrage~ and Phoebe has ~Shockwave~, ~Enrage~ basically boosts all of his stats THEN you can use flame strike on him, for Phoebe ~Shockwave~ is great because it has a chance of stunning him so he wont attack next round, once everyones HP get's low that's when everybody uses potions to heal eachother. After u have finished all of these steps just ~~Repeat them~~ it may take sometime BECAUSE he has 3 lifes, each one has about 4400 HP so that's around 13.2K hp.
Under rating threshold (hideshow)
Alright, I'm not sure if this is a bug or what, but it's really starting to annoy me. Tristam misses more often than any other person in my party, and yet he has the highest accuracy rating. Has anyone else had this problem, it's driving me crazy.
Under rating threshold (hideshow)
this game is almost like epic battle fantasy. the only things missing are a leg-less cat and pokemon and dragon ball Z references.
Under rating threshold (hideshow)
just coincidence that all the characters have the SAME names as the guys from Mystic Quest? I think probably not. Love it :D
Under rating threshold (hideshow)
there have been a few glitches like if you enter a fight just as you leave the screen, you will enter a fight and auto-win, no rewards though, and sometimes the zombie defence game bugs so that after making a match the game freezes, but the zombies continue to move
Under rating threshold (hideshow)
Got attacked on the edge of the screen as I was entering a new area. The battle ended up being against nothing, i got an instant victory with no gold or exp. cool
Under rating threshold (hideshow)
they should put an impossible badge for the zombie defense expert.. maybe the only reasons its impossible is for us not to get the reward so easily and abuse it.
Under rating threshold (hideshow)
Excellent game, with only a few errors. Fairly balanced (with the exception of some weapons, like the fire starter, overwhelming their other counterparts), but running around gets old. The bestiary needs some tweaking: it only registers 42 monsters, even when you beat bosses, rare monsters (like the bahamut creature, and guitar), this may be a glitch? Mana growth is slow, but so is the scaling for powerful abilities, and mana potions are so powerful, running out of mp is almost impossible. Finally: repetitive music certainly gets old, so if a sequel is made, perhaps 4-5 tracks could be used. Seeing what abilities do in the ap buy screen could be useful too!
Under rating threshold (hideshow)
oh great. now the zombie defense game is bugged.. it counts down, 3, 2,1, then goes back to the town screen as if i just lost less than 1 second into the game.
Under rating threshold (hideshow)
zombie defense expert is retarded. its not even about difficulty or skill. its entirely based on luck. the closest ive gotten so far was a game where i was 2 seconds in and the boss was down to 5 bars remaining but i couldnt keep enough momentum after that and still lost. im lowering my rating to 3/5
Under rating threshold (hideshow)
are the zombie defense games based on your level? im matching continiously to the point where sometimes my clicks dont register because im clicking so fast. i've probably played hundreds of hours of match 3 games yet i cant seem to beat expert past half? do i just need to level up to deal more damage or is it unrelated?
Under rating threshold (hideshow)
One thing I noticed is that both debuffs and buffs are in the end unnecessary and just clutter the skill menu. In the beginning the debuffs are nicer due to the fact that one such as Armor Break will allow all the party members to get the extra damage against the enemy instead of just one. However as soon as you start facing the bosses which most have more then one stage (where all debuffs are wiped) and you have the buff all skills there is no reason to use the debuffs. Why use defense down (one or all) when you can use attack up (all) when fighting a boss and it will last the whole fight.
Under rating threshold (hideshow)
Farrhago: It's not useless all the time, maybe internally it keeps track of how long they've been up separately. Whenever I see that in other games that's why they do that.
Under rating threshold (hideshow)
!!! I loved Final Fantasy Mystic Quest!!! LOVE the reference to all their names! Decided not to give Phoebe the bow, though??
Under rating threshold (hideshow)
I find it strange that the "modifying spells" (Attack Up etc.) don't get cancelled out when one character has attack up and then gets weaken cast on them....I don't think a character should be able to have both the up and down effect simultaneously (e.g. having both haste and slow cast on the same character)...kind of defeats the point of both of 'em xD
Under rating threshold (hideshow)
I don't know if its the dame for everybody, but when the enemy double buffs on say def up, it negates it so I hit regular damage instead of my damage being reduced. Other that that GREAT game and excellent story line.
Under rating threshold (hideshow)
Lovely RPG, a speedy turn-based combat is always welcome in my books =)
One minor suggestion is that it would be nice to see where the 'town portals' are on the dungeon map once you discover them or gain the area map.