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This is a great game, however there are some things that could be improved.
- Save the audio preferences. Personally, I like listening to other things and always mute/turn down the audio. It would be nice to keep preferences.
- The ability to re-arrange the order the skills are in. There are some abilities that I have to switch pages to reach, and others at the 1st page that I never use. It is prevalent through the whole game and should be changed.
Those are my two main suggestions, but despite them, it is a great game. :)
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Great game, and such sleek design elements. I love the characters & skill ladders; I only wish outfitting them changed their appearance (at least in the equipment screen). 4/5 & Favorited.
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wtf? I have finished the game earlier before the badges are on. Now, I have to restart the game in order to get them?
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Please let me sort my skills. There are a lot I'll never use again (single target buffs useless once I can get my whole party) and once I can start spending points in a second class those skills are 3+ pages away... AND I get a lot of NEW single target buffs I don't want cluttering it up.
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I'd like to be able to see how many of a consumable item I have when buying them in the shop...that way I don't overbuy, et cetera.
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really like this game, only a few remarks:
playing rogue-mage-fighter-healer(l to r) currently lvl11 so its not endgame
rogue: skills are pretty useless, he hits so hard it would be a waste of turn to NOT let him just hit
mage: underpowered, mage just cant compete with the other classes AND is manadepending
fighter is fine so far
healer: too strong with decent gear, i just overheal all chars with one heal
suggestions:
rogue: nerf autohit, buff skills
mage: buff dmg
fighter is fine
heal: lower manacosts and healing done
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Mute button would be nice, im sorry i bet this game has awesome music, but i often multitask. so I like to hear youtube videos i watch.
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Great game, but i thnk the enemie's windshear attack is a bit overpowered...weakness and magic down on the whole party? why doesnt my windshear ability do that ;-) (only does magic down)
still, great game
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Haven't started the game yet, but "A Hiro is Born Badge" makes me think it ressemble Lunar Eternal Blue (which I just finished). Must be awesome!
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The music is wonderful, I feel like im playing an rpg on the playstation. If the music is original,its very well done.
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somehow for some reason the first sidequest kitty cat quest... the music for that dungeon, sound umistakenly like castle vania... and i dont even play the game... nice music and game
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I think it'd be nice if you could accept a quest without being instantly teleported to the dungeon. I thought this would be like most RPGs (accept quests in town, complete them in dungeons) so after getting beaten and bruised I decided to check the quest board before going to the inn to heal. Rather than accept the lost kitten quest, go to bed, then head off to find the kitten - I accepted the quest and was thrown into a hoard of enemies with no mana and low health.
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please add timestamps to saves. Without them I have to guess at last save when all have same character levels. Thanks.
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Also to the Developer: when you walk into a room with a chest in it and monsters, and you wind up fighting first, the chest typically disappears after the fight.
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To the Developer... erm, not sure if this is intended, but once you kill the critters on a level, you can run back and forth between rooms, and chests will respawn all day long.
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Great game. I do have suggestions. How about adding variations on bosses? It's kind of odd having fight only bosses which looks like the creatures you fight but with a crown. Also, I think it should have a skill tree for a specific class and a stat classifications. I think it's best to add a little variation over dungeons. Maybe different cities, each with different creatures. Also about the weapons, Add a trait or ability maybe? Adding the average Fire beats Water, etc. would sure do great. Thanks!
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sure would be nice if when I click "load game" it would actually load my game... :( spent too much time to lose all my progress
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One of the best flash RPGs I have ever played. I think it has a clear influence from Final Fantasy VII. I like the art style. Well deserved 5/5.
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Suggestion, add to the skills wich type of attack it is! Magical of physical? Sometimes I dont know what to choose, magic or physical weapon.
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Need the ability to buy back items you accidentally sell. Switched my mages magic weapon (Legendary, only one I've found through 15 levels) to an attack weapon when I ran out of mana, and forgot to change back once I got to town. Sold an item, but the sell button picked up a second click when my mouse button got stuck, which caused me to sell the item after the one I meant to sell as well, my magic weapon. DX