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*flys up super high* ... *points straight down and plummets toward the ground* ... *crushes planet* :D did not expect that at all
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in he glider menu just click the open space for the glider brickand you might wanna consider clicking the guys beak in the main menu....
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Well... the rise thing kinda startled me... But that's good, considering that I thought it might be a zombie penguin.
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"start muted, i'm undercover" ... why did it take so long for someone to think of this? i swear all these developers are trying to get me fired...
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After you break the wall, you can still go on by trying to smash through the planet.
Thumbs this so people can see it.
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In arcade mode, it'd be nice if you could re-sell items at full price so you can more easily try different combinations
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loved the first game, think i might love this more, only just started playing it but looks like the developers have gone to town with this one!
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Still think Rob and Rise are too unlikely. Oh, did I really say that? What I meant was, "Whose idea was it to have achievements based entirely on chance?" Silly flaw in an otherwise damn good game.
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appearently a problem with the "Complete story mode" badge.. most of us arent earning it.. make it "defeat the wall" instead! +
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can't complete all achievements in story mode :( 2 of it requires me to win in story mode and then it didn't register...
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yes that's the final medal and now i have all medals and two storys one classic with all achivements and i'm only missing the freacking arcade mode badage