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i personally like the other two better cause you go horrizontal and upgrades arent as confusing to think about, but otherwise this is really good
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Opened this game to play it whilst Fallout 4 downloaded... Fallout 4 finished 2 hours ago and i still here... 11/10 would skip Fallout 4 for this again.
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in sandbox mode I get stuck on alt 107375182 and then I could move only left and right, and then I got to -107375182 dist I could no longer move anywhere
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I think there is a bugg with the space shuttle skin: in the bottom right there is a small circle with a big circle underneath (like a snowman)
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Why did you change the mechanics for Classic so that it's the same with Story mode where you stop after falling for a while? That doesn't make sense since we're measuring vertical distance and not altitude.
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DO NOT UNDER ANY CIRCUMSTANCES USE THE TILT CANNON, SPEARHEAD, AND SONIC BURSTS, FACING TOWARDS THE LEFT OR RIGHT! Unless of course you want to freeze your game.
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Ok... Who this stupid penguin is that keeps making the reactor go off please quit before you are reported to the penguin authorities.
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*Doesn't play the game for 2 days, comes back and unlocks the "Frequent Flyer" award of 100BP upon sign in* Mkay then.
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The online save file doesn't seem to be working. I can't resume my progress from where I left off last time I played.
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d.Idea for Learn to fly 4: upon reaching the moon, a doge is found. This doge is mean and taunts the penguin. The penguin gets mad and in the next game he trys to reach pluto.
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Sorry for the double post but the drag mechanic isn't really that bad. In Burrito Bison and the original turtle launcher you're just basically sitting there hoping you'll hit Dad or a dynamite bear because you're going too fast to actually know what's going on, a way of limiting speed would have remedied that allowing us to have a more active role in getting powerups. Again though, since this game doesn't have any in-level boosts or powerups to get, that good point about the drag mechanic is moot.
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The drag mechanic and lack of in-level powerups, while realistic, kinda really makes this game boring near the end, it makes it so that the most efficient thin you can do is go for low power, high fuel stages and boosts so I'm just sitting here for 4 minutes going at 1000 units/second trying to keep my shuttle straight and dodging the occasional obstacle.
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By far the weakest of the three games. WAY too grinding. Not nearly interesting/fun enough to justify the grinding. Memory hog. And just not worth it with other much better launch games, including the previous ones of this series. Yet ANOTHER example (in a VERY long list) of a game series being ruined because the developers are saying "screw you" to PC gamers and dumbing their games down for tablets