Under rating threshold (hideshow)
DO NOT UNDER ANY CIRCUMSTANCES USE THE TILT CANNON, SPEARHEAD, AND SONIC BURSTS, FACING TOWARDS THE LEFT OR RIGHT! Unless of course you want to freeze your game.
Under rating threshold (hideshow)
Ok... Who this stupid penguin is that keeps making the reactor go off please quit before you are reported to the penguin authorities.
Under rating threshold (hideshow)
*Doesn't play the game for 2 days, comes back and unlocks the "Frequent Flyer" award of 100BP upon sign in* Mkay then.
Under rating threshold (hideshow)
The online save file doesn't seem to be working. I can't resume my progress from where I left off last time I played.
Under rating threshold (hideshow)
d.Idea for Learn to fly 4: upon reaching the moon, a doge is found. This doge is mean and taunts the penguin. The penguin gets mad and in the next game he trys to reach pluto.
Under rating threshold (hideshow)
Sorry for the double post but the drag mechanic isn't really that bad. In Burrito Bison and the original turtle launcher you're just basically sitting there hoping you'll hit Dad or a dynamite bear because you're going too fast to actually know what's going on, a way of limiting speed would have remedied that allowing us to have a more active role in getting powerups. Again though, since this game doesn't have any in-level boosts or powerups to get, that good point about the drag mechanic is moot.
Under rating threshold (hideshow)
The drag mechanic and lack of in-level powerups, while realistic, kinda really makes this game boring near the end, it makes it so that the most efficient thin you can do is go for low power, high fuel stages and boosts so I'm just sitting here for 4 minutes going at 1000 units/second trying to keep my shuttle straight and dodging the occasional obstacle.
Under rating threshold (hideshow)
By far the weakest of the three games. WAY too grinding. Not nearly interesting/fun enough to justify the grinding. Memory hog. And just not worth it with other much better launch games, including the previous ones of this series. Yet ANOTHER example (in a VERY long list) of a game series being ruined because the developers are saying "screw you" to PC gamers and dumbing their games down for tablets
Under rating threshold (hideshow)
will you hit the moon allready ya stupid Penguin? Light? can you make so if we have fuel left that we can control the rocket/stuff we're useing?
Under rating threshold (hideshow)
Attempts at humor by meme clouds and references in the sky (Flight, Flappy Bird) don't come close to saving this game from itself. Although feature rich and clearly full of effort, a dearth of input and gameplay mean that I'm snoozing through this game, grinding for money so that I can eventually unlock the next interesting upgrade. Ultimately, the drip-feed is too slow and progressing to new heights too time consuming and boring.
Can't please everyone, but the pace was GREATLY slowed down by popular demand. Originally you could clear your first story in ~30 days, now it's 90 on average.
Under rating threshold (hideshow)
Apparent bug: on windows 10, in Firefox or MS Edge, it seems impossible to complete the game (day after day very little progress happens). However, let the launch occur with focus on a different tab, and the penguin gets a LOT higher and finally it becomes possible to finish the game.
Under rating threshold (hideshow)
(suggestion) It would be nice if the harder modes like 1,000,000 Story would give maybe 2 packs instead of 1, atm classic is by far the fastest mode to finish and gives the same benefit.
Under rating threshold (hideshow)
Loved the game learn to fly 1 and two were my passtime for so long the game was beutiful and lived up to every expectation i had from watching the trailer overall learn to fly 3 is my favorite flash game now, thanks lightbringer
Under rating threshold (hideshow)
I kinda like learn to fly 2 better because i dont like the concept of launching
Back in the day when going sideways was fresh