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In the other games didnt you lose money if you sold stuff, I mean it didnt refund the full price, i find it way to easy to be able to sell everything and get back the same amount of money
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Idea:
You should make it so you only fail when you hit the ground, and re add the ability to go faster if you point down or at an angle, to get more momentum and speed.
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the altitude of the moon default is 200000 but if you complete it once the story you can change it to something higher.
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found a bug... (probably already found)
made my first purchase and got 25 extra sardines as a reward for making my first purchase, I tried buying a little more stuff with them and they disappeared after it said the new purchase had failed
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I Feel as if you make another "Learn to fly" game you should make is so our penguin hero wants to fly across the globe because... well i dont know something like an army of internet trolls are not impressed with him breaking the moon/ getting to space.
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I wanted to go to space in sandbox w/ altitude of space:100M, also w/ 250k payload. While I stopped my boosters & stages, I saw my payload 'orbiting' around me and boosted me a little by little. My speed went from about 3800 to about 4100... LOLOLOLOL I discovered a funny experiment LOL!