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I liked the previous parts more. I took one star off for rather greedy donation options which is a shame, and another one for overall tediousness (stage-based flights are very long and boring and BP grind is a chore). But don't get me wrong, overall it's a very good game, I enjoyed it very much and I'm looking forward to the next installation in the series! So, unfortunately, 3/5 AND favorite for me.
Greedy.... You work 3 years on a game for less than minimum wage and tell me that again. Glad you enjoyed the game, but you should learn about the realities of game development.
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response to "".. just found out in the Black Market if you go straight to the right, there's an arcade machine. ...beat the highscore to unlock..."
Highscore is 1500, and you get it by beheading 60 Dodos
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2. Keepin it simple = reach 200K without launcher and boost.
3. Penguin in space = reach 100K without body
btw. you can read everything under medals
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i turned completely horizontal in the ejector seat while in the distance challenge, and the chair passed me after ejecting
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Even after you click all four baby penguins, they still keep randomly appearing and you can keep clicking them for 10 BP each.
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I used sonic burst as much as possible. It makes your runs go by way faster, so progressing doesn't feel nearly so tedious (for my fellow impatient gamers out there)
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The "TimeSureDoesFly" code doesn't work anymore, I tried it in all capitals, no quotes, lowercase, TypingInLikeThis, nothing. Was it removed?
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Moonbreaker: The trick to destroying the moon is to not use your boost until you are just about to reach space. It's not explained at all and is kind of silly, but that's what you need to do.
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Okay, I have to ask: Is the Get Free Sardines supposed to shut off after a certain amount of uses, or did it bug on me?
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Haven't been on Kongregate much for a year, was so happy to see this game under "Recently Badged". Thanks for dozens of hours of enjoyment over the years :)
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I was really excited to play the newest installment. But the game just sits on the title screen as the title flies through the air and the music plays.
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The 4000k Story mode just isn't fun. I have a max+30 Shuttle, a max Orbital Cannon, 4 max+20 Shuttle Reactors, and 4 max+10 Fuel Canisters, and each run consists of about 10 minutes of gently tapping left and right to readjust against the wind. Afterwards, I'm still only covering 3000k distance. I'm not convinced a few more over-levels will cover the rest. Am I supposed to just keep replaying other modes for packs in hopes of better gear? I know the point of 4000k is to be gratuitous, but... don't make your game boring.
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Found a bug: Brick says usefulness is still 0 even in Payload, but it's really useful thanks to weight being useful in it. It even stabilized my rodeo xD
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As somebody already pointed, when going for distance in "classic" mode, gliding is important. A jet should not fly like a stone. It should be able to glide and get some more distance that way.
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I have already completed all the achievements before they were added, but they remain blank. Do I have to finish them all again? :(
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I tested it with a throwaway account and apparently the exploit isn't as easy as I thought, but for most people it would be easy enough to rack up a huge amount of microtransaction currency with it.
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Whatever patch added badges and the Black Market ruined the game. If microtransactions weren't bad enough already, the ads force you to wait 10+ minutes or delete all save data to get back to a decent number of microtransaction currency per ad. There is an exploit that allows you to get a lot of microtransaction currency with very little effort, but it requires knowing how to do it in advance. Also, I noticed that some other things have been changed for no good reason. This made me regretfully give Learn To Fly 3, previously one of my favorite online games, a 1/5 stars. At least the original version on Lightbringergames' website is the same, which makes me think the new patch was Kongregate's idea.
And what "other things" have been changed for no good reason? As for microtransactions, if we're ever gonna see a LtF4, it's because I will have been able to support its development. Otherwise I'm getting a regular job. Around 5,000 work hours brought in less than a year's salary so far.