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Kinda wish this game had a fast forward button. It gets to the point where you fly up for 2, 3 minutes and you just gotta slowly wait. Still fun though
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we need a rebirth system, it will reset EVERYTHING, and possibly unlock new stuff OR get a type of rebirth bonus or something (lol)
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*buys mechanic madness booster pack* "Okay, propellers, big bertha, multi jumps, 250 bonus points and an earninator. Alright, lets try these." *upgrades big bertha to max level+2* "HOLY CRAP! I'M GOING TO SPACE USING PROPELLERS AND A HUGE CANNON!" True story
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I love the edition of customization. It's more fun to send a baby penguin soldier with a turtle backpack into space than a sandbag into a wall of ice.
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The next logical step is learn to fly 4, where we dig to the earths core because penguins got used to conditioning in the aircrafts!
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Damn, at first when I started playing the game I was thinking it was just a decent sequel, but then after a bit I realized that you guys actually outdid yourselves with this one.
Experimenting with rocket parts instead of just simply one being superior to the other, weight management, unlocking all kinds of new parts, crap loads of upgrades, and although at first I thought it was dumb; the bonus point shop turns out to be actually pretty nifty as well as a great motivator to go for medals.
The only real thing I didn't like was microtransactions, BUT I do completely understand that you need to make some money to pay the bills and support future endeavors, so I completely accept it, no worries from me.
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"Okay, Mr. Penguident (penguin president), how much money will you supply Penguin NASA?" "Hmm... You want to go to the moon, right?" "Yes, sir." "Okay. I will give you.... hmm.... twenty bucks to start."