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Not up to a big writeup, so, in brief: Obstacles, eternally irritating. Having to juggle weight and power, intriguing at first, rapidly grew tiresome. Unlocked items, cool, don't mind too much that they're random (you'll get what you need sooner or later), not really useful for the really tough awards. Payload, an eternally tedious slog. Sandbox mode, good for messing around for a few minutes. Tasks range from simple to are you freaking kidding me. Was able to shoot the moon and turn back time, barly got those damn payloads up, snowball's chance of doing any more. Should be a point where a part is unequovically good, no more endless juggling. Overall, not bad, not great, pretty fun but still needs to learn what a payoff is. 3/5
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IT DIDN'T WATAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAK