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so far i like it a lot, but there surely are a lot of bugs. Sometimes in battles i keep missing turns with some of my characters, while the monsters all keep advancing. Also it occasionally starts to lag really bad, and a trip appears at the upper part of the screen, making things hard to figure out, that are located there.
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3/5. So slow, so long, so boring.
And olso, money isn't balanced. You win 110 with a battle, but just the inn costs 100, so you can't buy anything...
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it awesome at the start but then slowly it get really monotonous. And its annoying when the a monster hiding behind you or your teammate or a tree cause its hard to click on the and to see them
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Concept is wonderful, graphics are great, system in general is adequate. Only thing is, as everyone has pointed out, the game is VERY buggy. At one point in a battle I attempted a move command and for some reason the game stopped responding to me halfway through and I had to restart.
Also, you could streamline the interface a bit more and add simple shortcuts... like, for example, if you click anywhere on the grid then it should pop up the 'move' command so you don't have to click through the menu, and you should put the event listener for setting your turning direction on the stage instead of on the tiny, hard to click arrows. Finally, after a move, the menu should default on the previous attack made... that way the player doesn't have to click through the whole menu again.
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The game would be better with improved usability and UI. There are far too many steps to complete basic and repetative actions.
Move > Select Position > Select Facing Direction > Action > Attacks > Slice > Select Target > End Turn > Select Facing Direction
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I wish there was a fast forward button that sped up the actions like Chrono Cross. I know tactics games are slow but just because it's the standard doesn't mean we can't shake things up a bit.
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It's good but I feel that there's too much clicking involved. When you only have one attack, you really shouldn't need to have to pick it each time. And once you move and use your action, can't the turn end automatically? Do we really need to see our status after we've done everything there is to do, especially considering there's a health bar on the screen?
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excactly what others say, the game is so slow, i dont even want to finish the second fight.
the lockpicking IS a nice addition to the game, i must say. good game, if you would increase the game speed.
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what?! I got a an iron ring from a medium chest but when I checked my inventory it wasn't there plus I checked the shop to see whether I owned an iron ring but it was 0 plus I got 2 of them in a chest T_T
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pretty good game but u should change the select facing thing only at the end of your turn like in final fantasy tacics.
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i think this game is awesome,5/5.and if someone seys"OMG,soooooo laggy",your comp sucks.buy a new one.but the game is really cool.i like the lockpicking.awesome!!!
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-still waaaay too slow; increase the overall damage dealt, so that it gets faster and tougher
-give ep to the party not single characters; it takes way too much time to level up a particular character
-more easy chests plx oO
-fix the bugs!!!; the games not nearly done yet! after loading a game of mine, a town i already reached, was unavailable again and i cant do the mission do get there again --> my games worthless and i have to start over again
2/5 for now
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Bad. Have to click END TURN at the end of your turn is idiotic, same the always needed FACING (due to you will change your facing with the attack anyway, so it should be an additional option AFTER attack). The battles are slow and atm i cannot read this guide thingy due to strange graphic quality XD 2/5 in total...
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To all of those who moan about it being a cheap rip-off of [insert game title here]...
DUH!
Almost EVERY Tactics game is exactly the same as the previously released Tactics game... just maybe a graphics upgrade...