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I agree with brygun. The direction selection needs to be after action, not movement. If u take any action after u move that isnt in the direction u want to face it completely negates your choice to face that direction.
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Prety good game. It would be better if you had a certain number of moves per turn, or remove the dropped treasure chests from the map and give them straight to you when you kill the enemy. Otherwise you waste an entire turn picking treasure tests which is stupid. It also needs a way to scroll around the map.
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Another bug. Cant go past first oasis mission. just gives "battle" option, instead of "start mission" option on the eye guy mission.
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Please add mute. Ran into a few bugs here. Once while playing the Jungle level the creatures leveled up about 3 times each turn then when my turn came I was able to move, but not do any actions.
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After defeating the first boss, it says I'm at 389exp out of 300exp :( And this only happened once, but when I clicked to move the character moved to a totally random other spot that I couldn't even pick. Other than that though, it's a pretty good game.
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for the chests...get the easy chests from dark woods if you havnt got to lvl 10..idk why u guys cant even think of that..of coarse your not gonna get easy chests further in the game
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One bug..if you freeze an enemy with the mage in an adjacent square from the enemy, the enemy still attacks and never releases it's turn, so you have to reload the game.
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Sometimes I get items from treasure chests that never show up in my inventory. I poisoned the last enemy on a stage and it died of poison. On the next stage, I won before I could take a turn because the enemy died of poison.
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Is there any way to rotate the field? There are places I can't move to and guys I cannot attack, just because my own characters prevent me from clicking on a square.
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also what is with my guy walkin in the wrong direction some times, for things like that i think a undo button is necessary, cause then it just waste that entire turn. like the game, just way too many glichtes that make it a pain in the ass to play/
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what the hell is going on, sometimes my magic attacks don't do any damage, and they have done damage on the enemies before. instead the damage is blue and does nothing but waste my mp, seriously whats going on here?
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Anyone have a problem like this :
I went to do the pyramid misson with my 3 party members and I froze. So I refreshed page and when It loaded, my archer was missing, I wasn't at the sand city missions but no missions were left in Athelas, so I cannot progress anywhere. Any help?
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If you aren't getting easy chests, then go back to earlier levels where enemies drop easy chests. Not a hard concept to figure out.
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Mage damage spells are broken. Damage amount appears in blue text and the enemy does not lose/gain any hp. If the spell is being resisted in some way, then you need to provide feedback to the user indicating this.
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The path finding needs to be improved. There are bugs in the area you can move your characters and sometimes the characters take really weird paths to get to where you tell them to go.
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my flame spell always (on different enemys) hits with a blue text and does no freaking dmg.. this pretty much sucks..
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i think, you should implement a way to increase lock picking other than with easy treasure chests.
It keeps me doing the easy battles because i can not open the medium treasure chests...
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The only problem with this game is the lag im getting when any enemy or ally attacks. Which wasn't happening previously.
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new bug (i think)
I used the mage to heal my archer and it said "Critical 20 hp" If you dont want it healing anymore than 20 (cuz the standard is 20) Then could you take off the critical whenever you have time? Thanks :)