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Comments for Ultimate Tactics

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byrongrenades

May. 10, 2009

Under rating threshold (show) um... I buy a sword and it just isn't there. I try to remove equipment and it just vanishes. No equipment listed in the equipment section...

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habeus

May. 10, 2009

Under rating threshold (show) idea: If the mage shoots a flame at an enemy with a second enemy in between, then both enemies should be attacked, not just the one you were aiming for.

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Eidenhoek

May. 10, 2009

Under rating threshold (show) Allow me to go back a menu. Like, if I accidentally end the turn without attacking...

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Armyman101

May. 10, 2009

Under rating threshold (show) fro monkey The flame spell doesnt work on the red lava enemies.

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Eidenhoek

May. 10, 2009

Under rating threshold (show) Is "flame" supposed to not do anything in the Grove after the mission?

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Tweeky

May. 10, 2009

Under rating threshold (show) Awesome!!!!!!!!!!!! Final fantasy Tactics !

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habeus

May. 10, 2009

Under rating threshold (show) It's a good game and I like it but the tedious clicking makes me want to take a nap.

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Blaizing

May. 10, 2009

Under rating threshold (show) MikeSF, the older inns are closed as you get further into the game. I think they inn prices should be lowered a bit. Also the equipment and regular items.

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Fromonkey2003

May. 10, 2009

Under rating threshold (show) Ok, I'm not sure if it's the game or what, but the flame spell doesn't work anymore? It used to, but now all it does is hit for 30+ in a blue text but not hit.. I've used it on multiple enemies and nothing...

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TOGValdane

May. 10, 2009

Under rating threshold (show) I mean lockpicking them.

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Crochu

May. 10, 2009

Under rating threshold (show) Others bugs : Double reward after a battle. Cannot shot anaconda. Freeze during a battle. Eye Guy mission bug, dont appear.

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TeenGamer

May. 10, 2009

Under rating threshold (show) The objects icons were stolen from RPM Maker XP/VX!

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deleteduser

May. 10, 2009

Under rating threshold (show) Played a bit more. Interface is clunky, and there isn't really anything that's actually fun - story or gameplay wise. The best thing you could say is that it looks fairly good, and lets you hit things until they die.

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TOGValdane

May. 10, 2009

Under rating threshold (show) I have a decent suggestion, you should make the drop rate for easy chests higher and medium lower if you can't pick medium chests, I have like 6 medium chests and I don't wanna kill damn garden snakes for a bunch of easy ones.

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Eidenhoek

May. 10, 2009

Under rating threshold (show) It seems...hard to get money initially.

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kant4x

May. 10, 2009

Under rating threshold (show) i gotta agree with mikeSF fighters are suppost to have more hp points then all the other classes and it doesnt matter were u look and its a waist of time to click the end turn

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Armyman101

May. 10, 2009

Under rating threshold (show) the only chest req i have a slight (notice i said slight) problem with is the very hard chests. The main reasin is cuz im skeptical. When i got my skill to 10 for med i was expecting something good. However i got a bunch of rusty lock picks. Now it says 50 and im just wondering "Is 35 more med chests worth a bunch of iron lock picks?"

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hito

May. 10, 2009

Under rating threshold (show) @Armyman101: thanks, ill try it out :)

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Armyman101

May. 10, 2009

Under rating threshold (show) hito move the pick very slowly in a circle, when the pick starts vibrating hold it there. then the chest will be unlocked

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MikeSF

May. 10, 2009

Under rating threshold (show) Oh and change that requirement for picking chests, I found a grand total of 2 basic chests, but I need to have at least 10 to open up the 8 intermediate ones I already found?

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likwidgames

May. 10, 2009

Under rating threshold (show) @MikeSF: The tutorial at the beginning of the game clearly states the importance of choosing a direction after a turn.

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MikeSF

May. 10, 2009

Under rating threshold (show) Also why bother having inns of different cost when it's not like you're actually traveling through the world and an older in that cost less is a click away.

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hito

May. 10, 2009

Under rating threshold (show) how to open treasures? the lockpick always breaks for me -_-

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BadguyRL

May. 10, 2009

Under rating threshold (show) game froze in middle of battle, a chest spawned right under one of my guys and now everything is locked

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MikeSF

May. 10, 2009

Under rating threshold (show) A few more gripes. Why does the hero, a "fighter" class have less hitpoints than everyone else? Also why aren't members that join you already at the appropriate experience point for their level, as it stands you have to still build them back up just to advance. Auto-end turn please, if you moved, and you did an action, the only thing that's left is end turn, so why not make that automatic? Also direction you face, does it really matter? As it stands this game is a mouse click fest, remove the direction and that's one less mouse click, since it doesn't seem that you get any bonus from attacking from the rear, there's no counter attacks, so why bother?

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wolf93

May. 10, 2009

Under rating threshold (show) how can you get 10 easy chests?????? ive gone back to deep woods a few times and still only got 2 in total

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deleteduser

May. 10, 2009

Under rating threshold (show) Good, but you should continue to speed up combat.

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deleteduser

May. 10, 2009

Under rating threshold (show) I do agree with the choosin position for after ending turn not after moving.

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Calon

May. 10, 2009

Under rating threshold (show) Maybe I am to impatient, but the battles take to much time, IMHO. Give me the option to adjust the heading if I want to, instead of requiring me to do it. MAke the monsters move faster, too. Oh and make the treasures appear in my inventory after I am done with the fight. It makes no sense that they vanish if I don'T pick them up, does it? But a nice game nonetheless. 3/5.

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deleteduser

May. 10, 2009

Under rating threshold (show) For equipment there should be helmets and shields. And maybe 2-handed swords.

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deleteduser

May. 10, 2009

Under rating threshold (show) Are there large chests? if there are can someone tell me were?

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hithere

May. 10, 2009

Under rating threshold (show) How do we adjust quality?

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deleteduser

May. 10, 2009

Under rating threshold (show) the guild idea is awsome!

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Serpentrose

May. 10, 2009

Under rating threshold (show) It has potential: squash the bugs, add in keyboard commands, a way to turn the view of the map and cut the price of staying at the Inn and this would be a great game.

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Del777

May. 10, 2009

Under rating threshold (show) Lol this reminds me of FFTA (final fantasy tactics advanced)

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deleteduser

May. 10, 2009

Under rating threshold (show) awsome i cant wait to see if there is a sequel!

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Blaizing

May. 10, 2009

Under rating threshold (show) Umm, you said you fixed the issue on the game freezes when the character is surrounded, but my game froze.

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deleteduser

May. 10, 2009

Under rating threshold (show) still too bloody slow

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LordRazlion

May. 10, 2009

Under rating threshold (show) once you reach damascus, the game got glitchy. graphics aren't working correctly.

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qplazm_cat

May. 10, 2009

Under rating threshold (show) Umm... are y equip-able items supposed to disappear when they arent on a character

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Aerozone

May. 10, 2009

Under rating threshold (show) Reminds me of Final Fantasy Tactics Advance. A lot.

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SWOR

May. 10, 2009

Under rating threshold (show) Graphics glitches start showing up with long times of play. Items disappear from inventory. Too many options to click through for attacks and spells.

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Bandor

May. 10, 2009

Under rating threshold (show) please improve overall speed, right know it's still too slow... we're all saying that, also lots of low ratings because of it.

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darte33

May. 10, 2009

Under rating threshold (show) this is very similar to FF:AT , but is very nicely built....i agree that attacking is a bit of a pain, but there are some nice features in here that could make this great. keep us up to date if you decide to make a #2 5/5

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Mindblank11

May. 10, 2009

Under rating threshold (show) nice concept, but the combat is frustratingly slow and filled with unneccesary waiting. 3/5.

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Blaizing

May. 10, 2009

Under rating threshold (show) Well, overall, pretty good game. But still needs work. 4/5 for now.

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AMeta

May. 10, 2009

Under rating threshold (show) Too slow, and, for me, a T-RPG player, this game looks like a bad joke. 2/5 Play more T-RPG, like FFT and Disgaea, and come back with a better game!

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pick_pocket_689

May. 10, 2009

Under rating threshold (show) I like the whole lock picking idea but why did you add a required level for chests? I had to go back to the first stage about 30 times just to get enough easy chests for me to be able to pick medium chests :/ still, really good game though

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kerandir

May. 10, 2009

Under rating threshold (show) 4/5 is too similar to Final Fantasy tactics but is really nice!

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Dekalinder

May. 10, 2009

Under rating threshold (show) The dmg and the hit point are not proportionated. It takes something like 20 turn to kill someone!

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