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There really needs to be a button to skip battle animations and the exp pop up, waiting on that makes it too damn slow and boring.
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Victim of the treasure chest glitch: after anaconda killed by poison in jungle, the super beetle the wizard was fighting turned into a treasure chest.
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For some reason there are times when I can't move into an unoccupied square. Such as in both different maps in the dunes in the desert. The map where you start on a pyramid, I cannot move back to the top point of the pyramid after I walk off of it. In the other version, the square .... hmm this one is tough to describe. Along the upper left wall of the map, I think 4 squares from the left corner? The one thats one the middle level, just NE of the lisp to the top level.
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There is a bug where you cannot move to a tile directly to the north or west of any elevated tile. South and east you can move down from elevation.
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nice but the spell animations arent eventful enough to make up for the shading of the backgroung + the long anticipating wait for the spell to actually occur
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I'm continuing a game from earlier. Ring of Fire mission is available in Damascus, but even after accepting the mission, that area is not on the map.
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My mage...turned into a chest. This is just after a monster was killed by his poison. Was unable to continue the fight after that happened.
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Some other sort of offensive spell for the mage would be nice (besides poison, since greater magic doesn't seem to help it). Especially considering half the enemies I've run into so far absorb fire. Makes the mage pretty useless.
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There r other ways to speed the game. Ex:
- If i have move and attack or attack and move, make the game end that character's turn automatic.
- Separate facing from MOVE.
Put facing with "end of turn", except when you finish your turn with an attack.
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Truly fantastic game.Stays true to the "tactics" genre in gameplay and feel.And it IS pretty good at it.I've played a bunch of tactics games (ALL FF tactics,vandal hearts 1&2) and i concur.Very very nice,bravo likwidgames
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Yeah, Mystiquest is tottaly right, haha same thing happened to me =(.. also, mana roots dont work in battle ="( this games really good btw ^__^
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Generally good, but too slow for me. Also seems pretty weird weighted the exp so heavy on the kill shot and not the others. A way to rotate the view, and the ability to upgrade character stats would be nice too.
Fun for a while, but actually leveling takes too much time. Early battles dont exp enough to level and the later ones need me to level...kinda a circle with no good middle ground to enjoy playing in.
3/5
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To make the game flow even better make the menu contentsensible, Like; if you click a square/mob/treasure a menu pop up with the possible actions. It gets a little annoying with all the swiiishy and swooshy menus everywhere and all the time, otherwise great game, you got a lot of possbilities with this one. Solid!
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oh iv'e seem to encountered a bug..whenever your finished lockpicking there is a glitch that instead of clicking cpmplete clik alittle above it to continue lockpicking yet again...this can be done over an unlimited amount of times gaining an item or gold each time...also a button to change camera angle would be lovely...thanks =P
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Also in regarding to my first comment, the enemy doesnt skip it's turn or stuff like that so im stuck doing nothing >.<
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Idk if this is a glitch or not. But i have this enemy cornered so it cant move and its the enemy's turn and it doesnt do anything... Just stand there with the movable squares on the floor.
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If you find a bug in the game, please specify what it is. I feel I have gotten rid of most of the issues users have been having, so it is frustrating when people say "this game is buggy", etc. Also, be sure to clear your browser's cache and reload the game to ensure you are playing the latest version.
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"I have sped up the game even more. Sorry guys, but this is the last time I will be speeding the game up, as I feel it is now ruining the flow of it."
I agree.. It just seems strange now. It feels similar to when you use cheat engine's speedhack on games. (Just makes the game go faster.)
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items still arent working in battle or are applied to the wrong character a vast majority of the time and the blue map screen bug is still there and im still recieving duplicate scrolls
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The bug using items in battle has been fixed. Please clear your browser cache and reload the game. I apologize for any inconvenience.
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o.o Alright. So I use a Sm. healing potion on Kronus - who is at 7 hp mind you - and suddenly the archer girl is back to full health, and, surprise surprise, Kronus is still at 7 hp - as well as surrounded by 3 anacondas. Erk.