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I have sped up the game even more. Sorry guys, but this is the last time I will be speeding the game up, as I feel it is now ruining the flow of it.
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First time I've played this, and I find it to be quite slow. Also very hard to select tiles that are either behind a character, or behind a higher level.
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I am extremely surprised and impressed at how fast you are updating the game. I was just getting sick of the speed of combat when my game started glitching black spots onto the menu. I refreshed the page and BAM - new updates.
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I frequently encounter a glitch wherein whenever my first character scores a one hit kill, the other characters do not get their turn. Other than that it looks good so far.
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not thatn slow for me? guys
just use some kind of speed up thing get cheat engine and enable speedhack it speeds up the game completely
hope it helps :) 5/5
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Favourited, but 3* because the interface isn't done. Having to wiggle my mouse back and forth to click menus and tiles is just horrible.
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heres an interesting bug...when you successfully pick a lock click on the item name and you get to keep the item and a new chest appears but you dont use any of your chests
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This is after you've increased the game speed? What was it before? It seems like a good game, but you must have the patience of a saint.
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I used a potion on one character (Kronus) in a battle and it gave the health to the other character (Kage), he wasn't in range for me to even choose to give it to him at the time.
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well when i pick a lock on my med chest i get "iron ring yet the design is a red pick lock then when i click the design i pick a med chest with the red picklock and get another red picklock?
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@Johusiphatis: What version of flash do you have?
@burrramos: Read the manual in your inventory to learn how to lockpick.
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i found a bug: when a character lvls up the other characters dont get to take their turns it just moves on to the enemies
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Yuh, needs in-game needs to be quicker. Maybe a 'speed up' button, like that of some popular tower defence games? Excellent game otherwise. :)
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Great game. Definitely a solid tribute to FF Tactics. @lacking: It won't show up under your inventory. Just go to equipment and click on the armor that you already have. The iron armor will show up. :)
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and also, last thing i can think of is, adding a stats box on what each item does. since atm only way i can check is the difference between equiping and unequiping.
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When lockpicking, if you get something you don't want, click on the items symbol while your still on the lockpick screen and you'll get to do it again, and you get different things.
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I have increased the movement speed of all characters and enemies. Please clear your browser cache and reload the game for the changes to take effect.
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Took me like five minutes to chop down a bug and a snake. Not going to waste my time and see how long a match with a few characters and several enemies takes...
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Umm also, there have been a couple of times where I've found an Iron Ring in a medium chest in the desert, but none appears in my inventory after.
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found a bug
when 1 of ur characters gets cornered and u try to move him, game freezes and u have to reload the page, u can right click for some funny movin menus tho
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If you are wanting to streamline the interface, to make the game run more quickly You might want to have an option for not having the animated menus. Also, having the PC's be insubstantial and see through when selecting attack targets and move destinations would be VERY helpful. They are constantly blocking critters making hitting them very tricky. Also having the facing track the mouse direction instead of having to hit those little arrows over the characters heads when selecting facing would speed things up some. Possibly a "Fast move" option for critter movement. (I have played a lot of tactics games. Just trying to help.) Very nice game overall! Keep it up!
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I dont think the mage and archer can use iron armor so it might not show up on them but havent tried
(sorry for triple posting)
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hey lik, just as an idea, i think it would be neat to have different kinds of monsters on the map when your in mission. Cuz mission is supposed to be different than just training in my opinion. I know that on some of the missions you have boss monsters per say but usually it just feels like im training even though im on mission.
Just an idea though