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An improvement to battle interface would be putting numbers beside the options (ie. 1. Move 2. Action 3. End Turn 4. Status) and to allow the use of Hotkeys 1-4 to select them. That should speed the game up quite a bit.
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This is so much like Final Fantasy Tactics, but I'm too lazy to play it long enough to find out if anything is copyrighted.
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It should be possible to take a chest you didn't take during the fight when you win. But a great game nevertheless, one of the few strategy RPG's i really enjoy :)
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Umm, I think you need to work on it again. I refreshed the page, and I tried again, and my Shock had blue text again, and it did no damage.
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Im only lvl 5 right now but so far everything can move the exact same amount of spaces. This kind of ruins the "strategy" aspect of the game... which is supposedly the point.
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Almost done with the game pretty good, reloading the page helps if your getting slowdown in the game. Anyways likwid you should consider adding API if you haven't yet done so.
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*** I have fixed a glitch where sometimes you are unable to select an enemy to attack. Please clear your cache and reload for this to take effect.
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This game seems to be riddled with bugs. The turn system freezes, creatures and characters disappear and randomly turn into treasure chests, and the level up alert pops up at random times. This should really be re-released after a lot of bug fixes.
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@Sigmanfronso: I hope you know that you actually have to walk on top of the chest to get it -_- How about you fix your brain first?
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@Sigmanfronso: Speak english and let me know what your problem is in more detail before insulting me. Easy chests are dropped all the time in the first few levels.
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thanks for trying to make me feel stupid likwid...ive played the first levels all day trying to get easy chest and none....how bout fix your game. Its an easy concept to figure out
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the movement is veryvery veryvery veryvery glitchy hard to explain but it says I can move but then it freezes, and it says I can move somewhere and I go the wrong way
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Ok guys I have fixed several more bugs. Make sure you reload the game and it says "v1.5" on the title screen for these changes to take effect.
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why need for end turn if character moved and performed action. this would be decent, addictive game, but it is full with unnecessary moves. Slow too. I gave it 2 for these reasons.
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battle system is slow, takes too many clicks... I am not clicking 3 times to attack an enemy, especially if I have only one attack type possible. Clicking on the enemy once would be so much easier...
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When I click end turn, I want end turn, not to pick direction. What is with this direction thing? It takes 4 (four) clicks to attack someone.
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If this is a rip off, then so is every other Tactics game ever made, so don't call it a rip off if you can't substantiate. That said, it's pretty good.