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Concept is wonderful, graphics are great, system in general is adequate. Only thing is, as everyone has pointed out, the game is VERY buggy. At one point in a battle I attempted a move command and for some reason the game stopped responding to me halfway through and I had to restart.
Also, you could streamline the interface a bit more and add simple shortcuts... like, for example, if you click anywhere on the grid then it should pop up the 'move' command so you don't have to click through the menu, and you should put the event listener for setting your turning direction on the stage instead of on the tiny, hard to click arrows. Finally, after a move, the menu should default on the previous attack made... that way the player doesn't have to click through the whole menu again.
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The game would be better with improved usability and UI. There are far too many steps to complete basic and repetative actions.
Move > Select Position > Select Facing Direction > Action > Attacks > Slice > Select Target > End Turn > Select Facing Direction
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I wish there was a fast forward button that sped up the actions like Chrono Cross. I know tactics games are slow but just because it's the standard doesn't mean we can't shake things up a bit.
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It's good but I feel that there's too much clicking involved. When you only have one attack, you really shouldn't need to have to pick it each time. And once you move and use your action, can't the turn end automatically? Do we really need to see our status after we've done everything there is to do, especially considering there's a health bar on the screen?
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excactly what others say, the game is so slow, i dont even want to finish the second fight.
the lockpicking IS a nice addition to the game, i must say. good game, if you would increase the game speed.
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what?! I got a an iron ring from a medium chest but when I checked my inventory it wasn't there plus I checked the shop to see whether I owned an iron ring but it was 0 plus I got 2 of them in a chest T_T
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pretty good game but u should change the select facing thing only at the end of your turn like in final fantasy tacics.
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i think this game is awesome,5/5.and if someone seys"OMG,soooooo laggy",your comp sucks.buy a new one.but the game is really cool.i like the lockpicking.awesome!!!
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-still waaaay too slow; increase the overall damage dealt, so that it gets faster and tougher
-give ep to the party not single characters; it takes way too much time to level up a particular character
-more easy chests plx oO
-fix the bugs!!!; the games not nearly done yet! after loading a game of mine, a town i already reached, was unavailable again and i cant do the mission do get there again --> my games worthless and i have to start over again
2/5 for now
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Bad. Have to click END TURN at the end of your turn is idiotic, same the always needed FACING (due to you will change your facing with the attack anyway, so it should be an additional option AFTER attack). The battles are slow and atm i cannot read this guide thingy due to strange graphic quality XD 2/5 in total...
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To all of those who moan about it being a cheap rip-off of [insert game title here]...
DUH!
Almost EVERY Tactics game is exactly the same as the previously released Tactics game... just maybe a graphics upgrade...
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a nice idea, but the execution is rather flawed. ignoring the various bugs, the game is slow, easy, and repetitive. further, I'm not sure why treasure chests are even in the game, given the chances of encountering any you can actually open are extremely low: after the first couple of areas easy chests stop appearing, and since you can't open medium chests without opening lots of easy ones...
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very buggy but a good game, once i opened a medium chest and got a gold ring but it didnt show up in my inventory at all. even went to look a shop and went to sell since thats the only place that shows a full list of items and it wasnt there. armor, weapons and the other equipment really needs to show up in the item area, too many times i had to scroll through my characters clicking on everything just to find the equipment
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Also, to the people who say the sounds were ripped from something, who cares. the game is entertaining. And if you're complaining that its a cheap copy of a game that was not the first in its genre is just an ignorant comment.
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What im doing in this game, and many other tactics style game is. Find the unit with the most unbalanced setup. Which at the point of the game I am at is the archer, and use that unit to kill everything. Basically im leveling only my archer and using my healer to heal her. The fighter is a supportive role which i never let get kills.
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man... some of the updates are not working... i have duplicated spells with kage... battle speed is still a bit slow and the last enemy died of poison and no one got exp. The recomended lvl is cool.. but at the pyramids it told me that the recommended lvl was 4 :P :P :P.
Other than that... the game is awesome! Excellent gameplay, perfect... good ideas and well carried. great work mate!
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A suggestion for if it gets updated again: add a counterattack and the end turn option should just happen when action and move are both done.