Under rating threshold (hideshow)
this is one of the best kong games ever. how anyone could whine or bash after playing this to me means they are retarded. this game RULES!!!
Under rating threshold (hideshow)
Game updates indicate that the battle speed was sped up... Hard to believe, since it feels like it's moving at a snail's pace as it is. Needs to be waaaaaaaaay faster-paced.
Under rating threshold (hideshow)
It's not so direct rip-off of Final Fantasy Tactics. In FFT there is undo movement button and when you defeat all enemies you still can loot the trasures they have dropped
Under rating threshold (hideshow)
99% like Final Fantasy Tactics Advance, which is my most beloved game
Should choose facing when you end a turn since attacking changes it. Also, auto-end turn when both move and action is used
Under rating threshold (hideshow)
The combat is woefully thought through and executed at best... Far too slow and repetitive with completely unnecessary moves that you have to keep repeating...
Under rating threshold (hideshow)
Game is well made but it takes ages to do anything ... Why do i have to choose my attack if i have just one, why do i have to turn around after every move / turn ? make it an option that is always available or s.th. like that.
Under rating threshold (hideshow)
1. Need an option for very fast movement.
2. I'd prefer that experience would be distributed evenly to all characters. Now you have to micromanage who gets the kill. Tedious.
3. Otherwise love the game. Good Work!
Under rating threshold (hideshow)
I'm waiting for this game to get hard..... does it get hard? I don't think it will, since I'm taking level 9 missions @ level 6 right now.... :p.
Under rating threshold (hideshow)
banker...it'll do that if you're using a fire spell against a fire-based enemy.... you're HEALING them. Just like any RPG when you use a elemental damage spell against an enemy of that element...
Under rating threshold (hideshow)
This game is a DIRECT rip-off of Final Fantasy Tactics. Fun and slow, but guys you are NOT creative at all.
Even the MONSTER SPRITES are DIRECT COPIES. Very disappointed.
Under rating threshold (hideshow)
just beat the game, but holy crap man, who would farm to get to 50 treasure level?
did anyone do it? What is the rare item?
I dont have the patience for it, geez, game is soooo slow.
Under rating threshold (hideshow)
nah...i feel the poison spell is NO USEFUL coz i can only use da FLAME OR SHOCK spell to kill enemies too and faster than the noob poison lol"
Under rating threshold (hideshow)
why i try to use magic it dosent even do any damage its just blue numbers that do nothing that is makeing battleing kinda hard
Under rating threshold (hideshow)
Generic, redundant, and far too slow. If the game is going to be so generic it could at least be a little quicker. Lock picking...not sure what to say...interesting concept but just did not deliver. Maybe a "puzzle" minigame for lock picking would be better. 2/3
Under rating threshold (hideshow)
pretty buggy, couldn't target snake in pyrimid lvl. 'n' top 3rd of screen went blank.
game looked nice, music is repetitive and not chosen well. Game was slow and easy. played till the oasis. The only reason to "grind" is because you need to get your lock pic skill up.
Under rating threshold (hideshow)
BUG FOUND: When I first got the archer i had to go into battle... though that wasn't the problem... the problem was when i went to kill the monsters i wasn't required to kill one of them... the monster i wasn't required to kill was a scorpion, it moved like the others but i couldn't target with my flame spell and i was able to complete the mission with the scorpion at full health. I'm not sure if this was previously brought to your attention, But i thought you should know.
Under rating threshold (hideshow)
make it so you can rotate screen and every thing is faster or at least a Fast forward button that applies to everything like resting and battle starting it is all way too slow
Under rating threshold (hideshow)
agreed with dgarcia on the first 2 and fourth... personally speed isn't a problem though.
The chest thing at the moment is the one bugging me the most though. My lock picking is at 5 and I fear I'll have to wait eons before I get to 10.
Under rating threshold (hideshow)
Most of the comments are right on, speed this game up EVEN MORE, 1.5 is still WAAAY too slow. Also, is there any real reason for the "misses"? I mean, Kage missed 7 times in a row on enemies with 1 HP left, just take it out of the game. Trying to level your characters, especially ones that use mana to deal significant damage just sucks the fun out of the game. I don't want to miss 8 times because i ran out of mana.
Under rating threshold (hideshow)
Rixmazz.... it'll do that if you're using a fire spell against a fire-based enemy.... you're HEALING them. Just like any RPG when you use a elemental damage spell against an enemy of that element...
Under rating threshold (hideshow)
3) Speed - The transition animations run way too slow. For example, doing a spell involves:
Wait for menu to scroll up.
...
Wait for fade out.
Wait for spell name to fade in.
Wait for spell name to fade out.
Wait for spell animation.
Wait for damage animation.
Wait for 2 EXP.
Wait for fade in.
Wait for menu to scroll up.
Too much waiting. Combine or eliminate some animations or have them take 1/4 the time they do now.
4) Clicking - In some scenarios it is impossible for a character to move to the space covered by the mage's hat. If it isn't selectable for the action, then it should not interfere with the hot spots.
Under rating threshold (hideshow)
This game is very close to being awesome.
1) Choosing the direction to face - 99% of the time you'll want to face the direction you finished walking or just finished attacking. So having to choose a direction for each character every turn is extremely redundant. Also, the hit area is too small. If you really need to choose a direction, let the user double click End Turn to use the current direction. Or include a Change Direction option in the Actions menu.
2) Treasure Boxes - I've done 10 battles at the beginning looking for more small treasure boxes. I have only found medium boxes. None so far. That's taken an hour, so to reach level 10 treasure boxes (assuming I find one really soon) would take 5 hours. Ugg. Don't think so. I'll just never see what is in all those medium and very difficult boxes I have stocked up.
Under rating threshold (hideshow)
the mage attack system isnt working it keeps showing damage in blue and i already cleared my browser cache and reloaded the page
Under rating threshold (hideshow)
Flame doesn't cast poison. The scorpion seems to have a % chance of poisoning a character whenever it hits. Though I think maybe the poison effect should be removed when it casts a spell...
Under rating threshold (hideshow)
1) Speed the game up more! (Especially after each time I attack!)
2) Resting should not take so long...
3) The lockpicking is cool, but does gaining lockpicking lvls actually do anything??
Under rating threshold (hideshow)
I kinda feel bad for this game just because zening seems to outdo it in every possible way, and zening came out first.
Under rating threshold (hideshow)
arthim - you mentioned grinding. what grinding? the game is easy enough that if you never do anything that isn't a quest you'll still be able to easily take the last battle. the level recommendations are a nice idea, but they'd be better if they didn't make it look like grinding is required.