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Comments for Ultimate Tactics

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1410c

May. 12, 2009

Under rating threshold (show) Would be nice to be able to change the quality ... also, the speed is not really the problem, the problem is the strange fading-cutscene-stuff ... resting takes nearly 20 seconds on my computer, and the fade in fade out stuff for the spells make me switch to a webcomic every time my characters finished their round, because until the enemy is finished i can read a good while ...

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WeiZenkLeiE

May. 12, 2009

Under rating threshold (show) @braindead999 just sweep the deep woods - u'll get 1easy chest almost every attempt (so u can increase ur skill)

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nukead4

May. 12, 2009

Under rating threshold (show) this is the same idea as final fantasy tactics only final fantasy tactics was better

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Meekeh

May. 12, 2009

Under rating threshold (show) counciler kill some mobs in the deep woods so they drop easy chests and u raise it up to 10+

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Counciler

May. 12, 2009

Under rating threshold (show) Overall great game, though. I personally think the speed is fine, the problem with the speed is the fact that you have to battle so much to level up things such as Aryana or lockpicking. At the very least start Aryana’s experience at her proper level and things’d be fine. Last suggestion would be to have a menu option to change quality adjust sound go back to main menu, etc.

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Counciler

May. 12, 2009

Under rating threshold (show) Scorpion glitch, a scorpion was attacking me but I couldn't attack it, when I killed every other scorpion but that one the battle ended, it happened in the great pyramids. A couple of suggestions. When you choose which direction you face, either continue to face that direction after you attack, or just simply have us choose the direction after the turn ends regardless of if you moved or not. Being able to undo a move command would be great too. Also, this micromanagement thing is good when you want one character to accel ahead of the others, otherwise it's just annoying. Each character should get the same xp for each action. Automatically select the only available attack option. There should be an easy access option after you click end turn if you don’t care what direction you face. Be able to flee non-mission battles. With only 4 in lockpicking it's impossible for me to pick the medium chests. Dunno if there’s any way to get the regular chests to practice.

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nightfire11

May. 12, 2009

Under rating threshold (show) they should give you and option to rotate the board but other than that rate this game 5/5

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Siderite

May. 12, 2009

Under rating threshold (show) There is something that would make the game significantly better: make a Turn action and let the characters in the same position if not Turning. Most of the lost time is moving the mouse to select the character to stay in the same position.

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grantneodude

May. 12, 2009

Under rating threshold (show) Nice little FFT type clone. Could use some skill variation, in the characters but not bad overall. Solid 4/5

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burnsy

May. 12, 2009

Under rating threshold (show) i ran into movement glitches too sometimes, and the game slowed down progressively while i was playing it, so i had to save and reload the page a few times. other than that, seems pretty fun. could do with "turbo" mode!

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Muadib999

May. 12, 2009

Under rating threshold (show) I don't get any easy chests anymore and my lockpick is 9 so I cannot open any other chests ever. That sucks

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secren

May. 12, 2009

Under rating threshold (show) i didnt get a lockpicking manual... can somebody post what it says up?

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DETINY

May. 12, 2009

Under rating threshold (show) WHY KRONUS HAVE NO MANA AT FIRST???

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xxaxx202

May. 12, 2009

Under rating threshold (show) lol every enimy is lvl 1

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AecTalek

May. 12, 2009

Under rating threshold (show) Very nice tactics game, just a few odd things. Aryana for some reason started at lvl 5 but with 0 experience, so I basically had to level her up from level 1, experiencewise. And in the first Sandos mission where you get her, the third scorpion went to the top left edge of the map and stopped there, I couldn't attack it anymore and after killing the others the map ended. Also please don't lock down the first inn until the second inn is open. I wanted to train Aryana a bit before I started the dunes mission only to find out that I couldn't heal myself at the inn anymore.

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MithX

May. 12, 2009

Under rating threshold (show) great game. 5/5. It just needs speed, everything should be faster. That's the only thing that prevents the adiction.

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comradevini

May. 12, 2009

Under rating threshold (show) Great game to pass the time while ya ment to be working

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Targaryen

May. 12, 2009

Under rating threshold (show) Well, I liked a lot this game, strategic, simple, relaxing and fun. I found no bugs. I would just like some char customization in skills, stats and abilities. That would add some strategy in char developement.

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squatah

May. 12, 2009

Under rating threshold (show) aw ! the game froze when Kronus was about to kill the Ogre Lord. :(

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deathadder99

May. 12, 2009

Under rating threshold (show) acyually neeeds a fast mode to make everything go superfast

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deathadder99

May. 12, 2009

Under rating threshold (show) reminds me of fire emblem <3

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samwarrior

May. 12, 2009

Under rating threshold (show) ... Can't you just make it so you don't have to change direction, or make it an option?

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Kactus04

May. 12, 2009

Under rating threshold (show) Not sure why people are complaining that this is tedious, I find it relaxing. If you find it tedious, why are you playing it? There are certainly tons more games out there. What is the wand at the store for, if your mage already has a weapon as strong as it is?

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Thariel

May. 12, 2009

Under rating threshold (show) omg , remove the fading, remove the movement animation, remove ... wtf. speed it up !

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ColinDiam

May. 11, 2009

Under rating threshold (show) wow definatly reminds me of Final Fantasy Tactics

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LucentShadow

May. 11, 2009

Under rating threshold (show) Game has several movement glitches, I tell it to go here, and he turns around and goes the other way. Major flaw.

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jacksonas

May. 11, 2009

Under rating threshold (show) What's in the very hard chests?? I have 28 skill so far..

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Zlah

May. 11, 2009

Under rating threshold (show) Er, playing this in one tab, with other tabs open. Whatever.

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Zlah

May. 11, 2009

Under rating threshold (show) randomize the terrain, up the difficulty, shorten the # of battles, SOMETHING. The Athelas grove is so boring. You take 3 damage each battle and spend the 50 gold for the inn anyway so you can get mana to make it go by faster. I'm playing this in multiple tabs because it's too boring to focus on.

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UmbrellaExile

May. 11, 2009

Under rating threshold (show) This really is rough - you took a genre that generally has a smaller, more hardcore RPG fanbase, and put it in a very public setting. To be honest, I'm surprised it's as well received as it is - don't get me wrong, I love the game and it's well made, but as I'm sure you can see from most of the comments, most of the users aren't really your target audience. That being said, a few tiny tweaks would be wonderful. Auto-ending the turn when you're out of possible actions, adding a hotkey to ending the turn; Those would be nice. Otherwise, I'd have to say keep up the good work!

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Zlah

May. 11, 2009

Under rating threshold (show) remove the 'end turn' button when there is ABSOLUTELY NOTHING LEFT FOR YOUR CHARACTER TO DO. Just end the already painfully tedious round and switch to the next guy.

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sporerocks

May. 11, 2009

Under rating threshold (show) i died i no missions at athela and no desert city

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malhagor

May. 11, 2009

Under rating threshold (show) slashing the beetle that died instantly and actually killing it again killed the invincible beetle ... lol

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malhagor

May. 11, 2009

Under rating threshold (show) Well poison seems buggy ... I killed a anaconda using poison, the next fight a beetle died right away giving the exp of an anaconda, but my character who was 540 on 500 didn't level up. He did level up on the next attack tough ... but there was one invincible beetle on the map after that I couldn't click to attack ...

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dewbackbouncer

May. 11, 2009

Under rating threshold (show) have you credited Enterbrain for the icons you're using in this game?

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deleteduser

May. 11, 2009

Under rating threshold (show) I agree with the speed issue. I think removing the fade effect for each combat action would really help speed things up, waiting for it to come in and out is gets really annoying.

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MentalJackson

May. 11, 2009

Under rating threshold (show) The style of the game is good, developer is on to something that can be awesome. But too many flaws at this point; game too slow, way too many clicks. I agree with most of what others mention. If these are solved, I'd vote 5 stars. But not worth it now.

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lial6789

May. 11, 2009

Under rating threshold (show) I think that the turn based battling is so much more slower than the handheld games. You should really just put blue squares and a red square at the end of it to make it easier, but I wouldn't know how to do that lol :p

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atomic_apple

May. 11, 2009

Under rating threshold (show) i prefer if u can choose the game speed

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Scottthespy

May. 11, 2009

Under rating threshold (show) Chests seem to drop at compleatly random levels of frequency. An earlier comment says his char is lvl 7 wile his lock picking is lvl 4, while my char is lvl 6 with a lock picking of 9.

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Lord_NoPants

May. 11, 2009

Under rating threshold (show) there needs to be a way to level the lock-picking without grinding the early levels... I still have lvl 4 lockpick when I'm lvl 7. And I have 4 medium boxes I can't open due to that. kinda vexing.

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roelandinho

May. 11, 2009

Under rating threshold (show) i stopped at desert city, and now it's gone, and i cant do missions on Athelas..

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ayumilove

May. 11, 2009

Under rating threshold (show) Athelas Text Bug: Would you like a room for the night? Yes or N? N = No

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Zlah

May. 11, 2009

Under rating threshold (show) I was surprised to see the battle and walking speed has already been increased; it wasn't enough, when you have to deal with so many useless clicks (move click wait arrow actions attacks slice click wait end turn next character zzzzzz) . . . also no storyline worth speaking of, only being able to view a type of item by clicking the equipped item is irritating, and the first half dozen battles are stupidly easy. I'll hang on a bit to see if it gets more interesting, but I don't expect it to...

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kylead

May. 11, 2009

Under rating threshold (show) One, need to be able to see enemy attack, defense,etc. Two, I had Kage on a higher level of the battlefield, and he was covering a super beetle, making it impossible for Kronus to attack him until I was able to move Kage the next turn. These should be fixed somehow.

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bprem

May. 11, 2009

Under rating threshold (show) I'm most curiuos about what is in the very hard chests but since l'll never get there (lvl 50 wtf) can someone tell me. need more chests or lower the lvl on very hard chests

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ayumilove

May. 11, 2009

Under rating threshold (show) tutorial comment: don't blank the screen, else I could not see what you are pointing me too, for example, you mention blue squares on the map, but since the background is darken to place more focus to the message, it defeats the purpose of indicating the blue squares. Same goes with the option menu, when its darken, its difficult to read the options that player are allowed to use, like move, attack , wait etc

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TheCooler

May. 11, 2009

Under rating threshold (show) Here's a suggestion, how about we don;t have to set the direction we're facing EVERY time we take a turn

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pla6ued0ne

May. 11, 2009

Under rating threshold (show) "CONGRATULATIONS! You have defeated the Ogre Lord and have made this land a safe place once again, but your adventure is still far from over. There are still many rare treasures to be found out there!" Now what? Am I supposed to grind for stuff I will never need or is game going to be expanded?

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satirist

May. 11, 2009

Under rating threshold (show) need to be able to rotate the map. It would fix the problem previously mentioned about selecting enemies

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