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Comments for Ultimate Tactics

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lackinglack1

May. 10, 2009

Under rating threshold (show) this game is good, stop whining everyone. just accept that this is a 4/5 game and not a 5/5. now calm down and either play it or dont. but the creator has already implemented a bunch of changes...

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asd753159

May. 10, 2009

Under rating threshold (show) *sigh* there is a 17 second gap from telling my mage to use a spell and then being able to preform any other actions.

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Just_Brilliant

May. 10, 2009

Under rating threshold (show) You should play VandalHearts on the playstation for ideas on how to improve this. It's an awesome game in this genre

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Darwineer

May. 10, 2009

Under rating threshold (show) I give mad props for making a game anything like FFT (one of my favorite games of all time!) With some tweaking this will be a great game - slowness is my biggest issue at this point. Other people's suggestions sound good too.

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asd753159

May. 10, 2009

Under rating threshold (show) i agree with NomDeGuerre, having to fight easy monsters over and over again just to get my lockpick skill high enough to open medium chests is very annoying. either have it so you need a better lockpicks to open better chests, or do away with the lockpick skill.

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mushin

May. 10, 2009

Under rating threshold (show) Suggestions to speed up the pace of the game: If you can only do one action, that action should be selected by default. Most turns fall into the move->attack pattern, you shouldn't have to go through so many menus to do this. Make it so you can select the characters direction by click on any part of the screen in that direction - not having to mouse onto a tiny little button every time. Get rid of the extra graphic for EXP, it just takes unnecessary time. The foundation looks like it's in place, but the user interface needs to be streamlined a lot so it goes much faster.

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rdunn

May. 10, 2009

Under rating threshold (show) game is far too slow, takes forever to do a simple battle or even to preform a simple command

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deleteduser

May. 10, 2009

Under rating threshold (show) btw, these units look a lot like those from ogre battle / tactics ogre

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Liverguts

May. 10, 2009

Under rating threshold (show) Combat is too slow, Buttons too small, needs hotkeys and mabey use of the arrorw keys instead of the mouse. Can be alot better. Didnt bother fighting after the the first battle. Concept is good but its really just a Crappy version of Final Fanasty Tactics

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daltonthegreat

May. 10, 2009

Under rating threshold (show) @ kittycannon, do u have your computer set to erase its memory and stuff every day? only way that would happen

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deleteduser

May. 10, 2009

Under rating threshold (show) AWESOME, i've always wanted to play a tactics RPG on here!

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CosmicMonkey1395

May. 10, 2009

Under rating threshold (show) does attacking from the back do more damage

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redwow

May. 10, 2009

Under rating threshold (show) lol, a cheap knockoff of fft its kinda gay

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masaber2

May. 10, 2009

Under rating threshold (show) Best Of Best. this is awsomest game, been watching over all defense ones, and graphic, 7/5 (over scale!) and game it self is 4/5. altho its bit persnal, but game can be fixed. 5/5 indeed.

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Punny

May. 10, 2009

Under rating threshold (show) oh my god = =" this game is slow as hell

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ChurchFTW

May. 10, 2009

Under rating threshold (show) It's fun, but battle needs to be 3x as fast as it is.

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Slatts

May. 10, 2009

Under rating threshold (show) Final fantasy tactics. if FFT had been awful.

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KittYcannoN

May. 10, 2009

Under rating threshold (show) super bug whenever i save and next day play i shout: "WALAO!!!" because it will never memorize saved memory in this dam stupid game. 2/5

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ValKaze

May. 10, 2009

Under rating threshold (show) u should change hit-exp so it is proportional to the difficulty of the monster, for instance, anacondas give the same hit-exp as garden snakes, it should be more like 10 exp per hit or a % of the kill. another thing that would be nice is to get full hp/mp once u lvl up, it would make the game smoother and not so much grindin/inn/grindin/etc

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sublumjack

May. 10, 2009

Under rating threshold (show) has a lot of potential, but needs some serious changes. Waaay to slow, unnessesary clicking for actions, change direction etc..very frustrating, takes about 6 clicks just for one guys turn. Needs a pass or wait option for characters. and too easy...never any reason to stick around and fight for experience you are strong enough to fight every mission once and keep going. the expense curve for resting is silly. the fighting musisc when you first enter a battle is awesome, reminds me of the conan the barbarian movie.

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yoshifuzz

May. 10, 2009

Under rating threshold (show) by 1/2 drop rate, i mean every 2 monsters drop one chest would be good

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thoumaster

May. 10, 2009

Under rating threshold (show) I'm sitting there thinking "Ok, great! I can finally pick medium chests" and then I get a very hard chest... *sigh* only 35 more chests to pick until I can pick very hard chests... joy.

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ratfink1

May. 10, 2009

Under rating threshold (show) weird glitches where big chunks of the screen go blank. game tends to lag during combat

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Parthenon

May. 10, 2009

Under rating threshold (show) Yeah, undo button and auto-pickup would be great. What would also improve it would be the ability to see movement and move immediately rather than have to go through the menu first. Anyone else having the bug where after a battle sometimes the save game/more games buttons don't have text and there seems to be a translucent black rectangle onscreen?

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yoshifuzz

May. 10, 2009

Under rating threshold (show) chests WAAAYY too rare, should be like 1/2 drop rate or something as it is a fun part of the game to lockpick

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DarkEld3r

May. 10, 2009

Under rating threshold (show) SLOW!

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CapTortuga

May. 10, 2009

Under rating threshold (show) It needs hotkeys (intuitive please). Too much mouse on this kind of games make them tedious. 3/5

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deleteduser

May. 10, 2009

Under rating threshold (show) Is the drop rate on treasure really low? I'm all the way to Sandos Dunes, having only ever seen three treasure chests. I just found a medium chest there and I'm going to have to backfarm for chests to build my lockpicking skill high enough to try to open it. Making me buy better lockpicks would make sense. Making me fight easy monsters until they drop twice as many chests as I've seen so far is a waste of time.

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Nimz

May. 10, 2009

Under rating threshold (show) Lock Picking: SLOWLY rotate the lockpick in a circular motion. When the lockpick begins to shake, hold that position. EASY.

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deathray797

May. 10, 2009

Under rating threshold (show) my game kinda glitches when i reach the point where u start to get medium treasures. Some of the things turn black, like the names of items and the save button and its pretty annoying. Other than that its pretty good.

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TheFrog58

May. 10, 2009

Under rating threshold (show) Ummm if your lockpick breaks you're doing it wrong. I've never had a lock pick lose more than 1/2 its health. Usually don't lose a 1/4. ------------------------------------- well isn't that obvious, your comment was amazingly stupid.

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cloneey

May. 10, 2009

Under rating threshold (show) I think it's a little strait forward. Like the grandpa says kill the critters in the garden then he says train to lvl 3 then go save the world and im like: wth?

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term3186

May. 10, 2009

Under rating threshold (show) Ummm if your lockpick breaks you're doing it wrong. I've never had a lock pick lose more than 1/2 its health. Usually don't lose a 1/4.

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shanglar

May. 10, 2009

Under rating threshold (show) I killed all but one and the battle ended wtf is going on

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SakuraFirelight

May. 10, 2009

Under rating threshold (show) 5/5 this reminds me of Final Fantasy Tactics, Fire Emblem, and Tactics Ogre all at the same time! ^_^ you rock dude!

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AsterLune

May. 10, 2009

Under rating threshold (show) Blatant copy of Fire Emblem much?

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CosmicMonkey1395

May. 10, 2009

Under rating threshold (show) im to jenerous with rankings i iether give a 5 or nothing

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HighSparkZro

May. 10, 2009

Under rating threshold (show) if anyone is having "error graphics, slowed gameplay, and laggy attack animations", saving and refreshing the game should alieviate the problems

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agnes_y

May. 10, 2009

Under rating threshold (show) dead enemy body will block the road and can't complete battle, pls fix

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JBlack706

May. 10, 2009

Under rating threshold (show) Wow this made me wanna play FFTactics

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Atzuma

May. 10, 2009

Under rating threshold (show) como abro los cofres ??? :S

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Cannible03

May. 10, 2009

Under rating threshold (show) I think it's really annoying how you have to go through all of the really slow turns each battle.. although it was pretty fun while it lasted. 2/5

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Payback22

May. 10, 2009

Under rating threshold (show) got boring....

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Blaizing

May. 10, 2009

Under rating threshold (show) Wait, nevermind. Haha, my badd.

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MaxEight

May. 10, 2009

Under rating threshold (show) Corkcerman is just angry because he isnt good at this game =) lol it doesnt suck, but its a lil slow =)

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KaosWolf

May. 10, 2009

Under rating threshold (show) And you should make it so that at the end of the battle, at least 25% of exp. Gained in the whole battle is added to the entire party, Not just the one who killed the monsters.

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Blaizing

May. 10, 2009

Under rating threshold (show) What the hell...? My archer attacked a fire scorpion for 14 damage, and it was RED text, and the scorpion didn't lose any health.

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jumboelmo

May. 10, 2009

Under rating threshold (show) Same problemm liam and Face, idk, i'm rankin the game a 1 tho

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Blaizing

May. 10, 2009

Under rating threshold (show) How come my mage gets his turn skipped sometimes?

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LordHylas

May. 10, 2009

Under rating threshold (show) The opening of chests with lockpicks that always break before you find this mythical sweetspot is really extremely poorly done. It defeats the very purpose of dropping treasure in an RPG if the character never has access to the same treasure. Carrying around a bunch of loot you can never even find out what it is, let alone use it, is just stupid.

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