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If not for the achievement, I wouldn't play this. Ultimately, even if you play it near perfectly, you'll just ultimately have the enemy move to the next age immediately after you, nulling any advantage you might have. Ultimately, if you don't lose, you'll just grind up the tower and kill all of the enemies before they get close to your base, waiting a quarter of an hour so you can spam enough super soldiers to get close to them. Unless this game was a piece on the futility of the war...it quickly devoids itself of fun.
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Am I missing something...? I've tried a variety of tactics, including the tips in the comments, and still spend my entire run trading blows with the enemy and never dealing any damage to their base. Honestly, with how long a run takes I wouldn't have bothered playing so many times except that it's a badge in a quest. Length alone should put that badge into Hard territory.
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I feel like the medium badge shouldnt be a medium badge. 20 minutes and im still just basically trading money with the enemy, on normal mode
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I came here to get this last taste of nostalgia before flash is gone, this game will always have a place in my heart.
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If you want to win in harder or impossible stay on the cave age and keep on making club men. Buy egg turrets as fast as you can until the military age, then get military turrets, then you are home free.
Play as normal until the final age and build 4 max ion cannons then buy supersoldiers after a few minutes
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now i know why impossible is called impossible took me 3 hours to complete it
my super soldiers took 10 shots before they died god damn it
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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the best strategy if your ok with massive lag is do nothing but span club men
the only problem i encountered was that it crashed y computer but the reason it works is because there is a glitch that when you have tons of units at the main base area sometimes two or more will occupy the spot. this takes up one slot but counts as two deaths and twice the damage. but thats not all. more than one can come out. i had it where they almoost made it to the base of the third evo with 7 godlike clubby bois who could instakill them but then it crashed
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how can this even be considered fun? the end stage is an endless stalemate, making the whole thing unbearable and requiring too much time to get an achievement...