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Nice game. Remember Samurai Jack (lol). But... just... not enough.. I don't know what, but there's something mising there...
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The slicing effects and physics are dramatic and epic. This game is win. Card and badge, pls! 5/5 fave, HANDS DOWN. Epic winnar!
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As everyone here said its extremelly repetitive, but hey, I have the guts and I went all the way to the end. Not only that I converted all the hexagons to blue, and yet there was no reward or anything. Besides the repetitive slice game, what needs to be pointed out is that, when you leave a game uncompleted like that, you should at least make it so we don't feel like wasting time when trying to get an "item" in the top of the board that seems to be there as an april's fool. And another thing: Next time try placing "recover 10 life points" rather then "+10 hit points" cause I wasted my entire buff arsenal thinking I was getting more max life when it was in fact regenerating.
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Very cool game. :) Lots of slice and dice fun. Yes, it does get a little repetitve, but it's an interesting enough approach to gameplay that this is forgivable.
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all trough its a bit repeditive and there should be more that 2 upgrades but there might be later on idk i only played up to the gates
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only a few things to change. when you kill someone, or maybe it would be cooler if it was the last one wehn it turns red, he slices in half, or falls to his knees. not flying back, its not as dramatic, and why would there be a pause before he jumps back? maybe a storyline, more unique terrain, different enemies. maybe you could be able to walk with arrow keys AND use the mouse to swing the sword. other than that, i remain with my vote of 5/5
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Only 3 things stopping this from being 5/5
*Add a pause button
*Fix the ending
*Make the guy walk faster and the screen scroll faster.
4/5
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excellent idea, nice implementation.. though the gameplay would need some improvements, eg. save function, some flavour because the game becomes repetitive pretty soon..
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Great Game 5/5
And for the guy who said "if there was a plot I'd want to hang around and decapitate baddies" the plot is for the samurai to make it through the wall to the camp... duh
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I love this game because I love inconsistent mechanics, not being able to see my character, repetitive simple gameplay, and severely underdeveloped RPG and strategy components in my games.
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absolutly love it one change tho. on the final attack of a round you should have the samurai just click his sword in as the bad guy dies like in only movies.
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Boss was too easy being only that you have to hit him once -_- but i liked the gameplay even though it gets repetative.
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Not to bad, I thought the end was more fun than the beginning though. A strategy game that actually involves atleast some amount of brainpower is great!
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It was pretty cool up until the "strategy" part of the game. Make sure you read the directions carefully and move quickly, otherwise you'll be overwhelmed and forced to quit. A way to restart or, you know, LOSE, would have been nice.
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awesome game but it would have felt better if u could use the keys to control the character while still using the mouse to cut