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Oh, and Shields are *supposed* to block hits. To hit them you can either do a curve-around slash so you hit them after they turn, or do a near-vertical slash so you hit their legs/head area, that's not covered by the shield even while they're facing you.
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Ah. I see. The boss is easy if you figure out how to exploit his jumping. If you draw a vertical or almost vertical line, and keep up with him so he keeps jumping, he's easy to hit. Also, to avoid arrows, do a slash from where you are to wherever on the screen, while slashing you're invincible.
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Some issues with my slices not killing the enemies, but all in all, decent game. The catapult took me a bit to beat because of the wording of the instructions, but I enjoyed the game regardless. 4/5
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good gamme but heres wats wrong gay boss sucks freking to hard strategey mode tooo weak cataputs impossable to kill and soo much more but 3/5
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bloody boss. it keeps saying i scored a hit, but he just wont drop. then he jumps on my sword, and i win instantly? lol
still, great game XD
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Great concept at pretty good execution. But the sword seems very, very buggy. I create red slashes over and over but he doesn't slice. Also there is little you can do about arrows hitting you from across the screen.
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Frieken sweet! Love the idea of using the mouse to attack always. Very unique, but simaler to Nijnja Gaiden: Dragon Sword for DS where u use just the stlyus to attack.
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Wish you create a game where you advanced age like age of war and you command hex and your man be in battle with you! 5/5 good game P.S need save
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I really dont understand that u need a save function. I finished the whole game in 15 mins... A save function would be nice but it's not really needed.
Good game, keep up your work!:)
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Almost a good game. The 'strategy mode' is pretty weak. Should be more like risk, but you can't move interior forces to the edge of your area. Then the boss is entirely retarded. I didn't know I was doing anything, then just suddenly won. 4/5. Could easily be 5/5 some day.
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Why doesn't it save? I went so far and come back to the tutorial, that and the getting hit from off screen is frustrating. Ninjas would be cool also 3/5
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Not too bad. Simple, but fun. The stylistic slow ending to every encounter gets kind of old. But that's a minor complaint that only pertains specifically to me.
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It took me forever to figure this out, but to beat the boss you have to hit him when he's coming down from his jump. On his way up or on the ground always misses.