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Comments for Dangerous Adventure 2

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sersertian

Dec. 18, 2017

Under rating threshold (show) PALADIN BROKE THE GAME still no fixes

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(2)

gravitysilence12

Nov. 20, 2017

Under rating threshold (show) I can not believe how much time I've spent on this game.

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(0)

FrancisKhan

Nov. 13, 2017

Under rating threshold (show) goes to tutorial and then the thief "breaks a lock" and the barbarian does "deft jumping", shouldn't it be the oppposite way :/

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(-1)

mussak

Sep. 23, 2017

Under rating threshold (show) Liked the idea, don't like at ALL that the game is 100% randomness based. that's it. 3/5, average rate.

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(-1)

TheLivingNick

Sep. 21, 2017

Under rating threshold (show) THE COLORS ARE IN THE WRONG ORDER AGAIN! This drove me nuts in the first game, and does here too. Seriously, in a game all about adjacent colors, why isn't purple between red and blue, and green between blue and yellow? My brain keep rebelling and mis-remembering the order.

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(-1)

JoyreactorMan

Aug. 26, 2017

Under rating threshold (show) I managed to finish the Witch King (purple) in location 2 without lifting the curse. I missed the medalion in pirate caves, so I just took a lot of food and potions.

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(-1)

rottenbastard

Aug. 21, 2017

Under rating threshold (show) ooommmmggg gggrrriiinnnddd mmmmuuuuccchhhh

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(-2)

RobitI13

Aug. 04, 2017

Under rating threshold (show) i found bug-cards and equipments remove from heroes

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(-2)

JoyreactorMan

Jul. 30, 2017

Under rating threshold (show) I can't take a meal back from a hero

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(-1)

JoyreactorMan

Jul. 29, 2017

Under rating threshold (show) can I choose to use a lower level of spell that eats less mana?

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(-1)

DubaiBunnies

Jun. 24, 2017

Under rating threshold (show) Really nice game

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(-1)

DarrellW

May. 25, 2017

Under rating threshold (show) How the heck do you cook?

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(-1)

DarrellW

May. 25, 2017

Under rating threshold (show) The mana costs are too high. Especailly on the armor, it's horrible when it "upgrades"

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(3)

Seep7

May. 12, 2017

Under rating threshold (show) I was almost at the end of the game when I realized you had to click on your pet to make it attack...

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(1)

JackVermicelli

Apr. 30, 2017

Under rating threshold (show) The spices look a lot more like herbs.

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(3)

JackVermicelli

Apr. 30, 2017

Under rating threshold (show) "Hero is stunned. Please waiting one round."

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(3)

JackVermicelli

Apr. 30, 2017

Under rating threshold (show) The game doesn't save often enough. Was away for a few minutes, deep into a level, and of course the game glitches up when logging back into my OS, level progress lost.

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(2)

JackVermicelli

Apr. 30, 2017

Under rating threshold (show) The purple and blue being out of order in the color effect wheel is irritating.

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(4)

Alexanj

Apr. 22, 2017

Under rating threshold (show) I liked the original but this one is even better. :)

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(2)

Lz_erk

Mar. 25, 2017

Under rating threshold (show)

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(-3)

ScrappyTank

Mar. 16, 2017

Under rating threshold (show) @abyssoft, the chest allows for the exact number of moves necessary to complete open it. Every move should put one piece into it's correct location

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(2)

abyssoft

Mar. 15, 2017

Under rating threshold (show) those chest timers still go too fast, and mana curve is redic.

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(-1)

Ankhboy

Mar. 12, 2017

Under rating threshold (show) Why doesn't this have badges yet?

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(3)

sgregory07

Feb. 16, 2017

Under rating threshold (show) there is a bug in he first mission after fighting the spider

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(-1)

saitenhieb

Feb. 16, 2017

Under rating threshold (show) too much informations xD

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(-1)

trumpfluffer

Feb. 10, 2017

Under rating threshold (show) The first one was way better

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(0)

Ellsworth

Feb. 02, 2017

Under rating threshold (show) Nagash!!!!

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(-1)

MariahR7

Jan. 24, 2017

Under rating threshold (show) FUdge yEAH! I haven't played it yet but Ive wanted a sequel since forever. I know what I'm gonna be doing for the next few hours

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(0)

almightylaw

Jan. 21, 2017

Under rating threshold (show) 2 main points of improvement - 1. Make food recipes permanent once you've cooked them so they can just be permanently equipped. All the grinding and cooking for them is boring and getis in the way of the game. 2. Don't raise the mana costs for the spells. If you do those 2 simple things you'll have a 5/5 game as it is 3.5/5

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(0)

telca

Jan. 15, 2017

Under rating threshold (show) how do you sell unwanted cards in this game.. it really needs a "help" section..

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(-1)

librus81

Dec. 28, 2016

Under rating threshold (show) endless grind, first game was much better

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(2)

daveysage

Dec. 20, 2016

Under rating threshold (show) needs achievements

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(-1)

Costello501

Dec. 17, 2016

Under rating threshold (show) I loved the first game and hoped the second would be just as great ... but it is not balanced. People on the forum complain about the need to grind endlessly and that the cost of spells becomes higher when it should become less later on ... and all the devs reply is: Use food and potions (... you noobs)! BUT: 1.To buy useful potions you need to grind madly and 2. Food is useless - better restart fights for free till you get a decent board. Of course every restart uses up the food, so no need to bother: Just sell food! The new multicoloured heroes are weird because you NEED the old ones to commence - paladin and monk are the only 2 you can swap. More spells of 1 colour would also make the spells even less affordable which brings me back to the main problem (like many said before me): Spells do get a little better but the mana cost becomes worse, so usually I do wish for the lesser effect for less mana ... SOLVE THAT(!!!) because endless grinding to afford potions is NO FUN!

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(7)

comokb

Dec. 15, 2016

Under rating threshold (show) I like this game, but I'm not going to keep putting my character cards back into their characters every single time I log out of the game.

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(3)

rottenbastard

Dec. 10, 2016

Under rating threshold (show)

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(-3)

Gnuhigh

Dec. 08, 2016

Under rating threshold (show) The red and green for colour blind people is hard to differentiate between. Maybe put the symbols on the gems and monsters too?

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(3)

CyanideAndSugar

Dec. 07, 2016

Under rating threshold (show) My cards no longer stay in their places when I leave the game and come back.

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(5)

daveysage

Dec. 03, 2016

Under rating threshold (show)

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(-4)

daveysage

Nov. 29, 2016

Under rating threshold (show)

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(-4)

daveysage

Nov. 23, 2016

Under rating threshold (show)

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(-4)

KoolAidGrl

Nov. 23, 2016

Under rating threshold (show) I've noticed that every time I come back to my saved game, all of the cards slots for my characters are blank. It's a bit irksome.

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(4)

robsimple

Nov. 22, 2016

Under rating threshold (show) There's a recurring bug where heroes will just stop attacking, mid-fight; forcing me to flee the battle and lose my progress.

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(5)

JFresh1977

Nov. 21, 2016

Under rating threshold (show) Is there any way to sell the stuff you've collected? I don't see any obvious button or anything for that.

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(4)

MarcMest

Nov. 21, 2016

Under rating threshold (show) stuck on map 6 i killed everything ..now have no options for anything..

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(-1)

Natureguy85

Nov. 20, 2016

Under rating threshold (show) Having an issue now where inventory is cleared out every time I return to the game.

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(-1)

margoblanks

Nov. 20, 2016

Under rating threshold (show) Animation is a definite improvement over the previous and therte's a lot more exploration which is GREAT, but this one could definitely use a LOT more explanation. Like, how do you use Interrupt and what is an enemy bookmark? If you select a block that has a blood drop that dose damage to you, are you supposed to lose all attack points for the character of that colour or is that a bug because the text says nothing about losing the points, just that you'll take damage. There's a lot more, but I can't remember them all atm.

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(-1)

MoriBenAiki

Nov. 20, 2016

Under rating threshold (show) Fab game. But I'm clicking sets of blocks and getting no attack points. Pls help.

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(0)

ndowd

Nov. 16, 2016

Under rating threshold (show) Well that makes twice now that I've completed level 8 and the game doesn't save my progress. I guess there's no point in playing anymore. Too bad, I was having fun.

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(-1)

ndowd

Nov. 15, 2016

Under rating threshold (show) What's up with level 8? Any time I open a chest on level 8 with a key the game freezes for a while and doesn't give me any rewards, although it uses the key. In addition, I finished level 8 completely, then came back the next day and all of my progress was lost. Plus, I can't seem to exit the level! Something's borked.

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(-1)

StevenG177

Nov. 15, 2016

Under rating threshold (show) I think this game is seriously overcooked right now. I loved the original--it's one of my favorites. There was so much strategy--the order of attack, skills chosen for the heroes, purchasable powerups, timing of mana attacks, treasure chests, plus all of the Match-3 strategy, including the wrinkle of the first/second tier of monsters. For me, that is the right amount of challenging elements. This version has some nice new elements (quests are fun), some unnecessary elements (sneaking up on the monsters to reduce them by 50%), and then some totally bizarre, REALLY unnecessary elements (like finding and cooking food). All of these things slow down the momentum of the game's essence (i.e., the elements of the original game). Also, the treasure chest solve seems more repetitive and less fun, it is easy to get bogged down with useless cards and too many choices, and pathing through the levels is sometimes weirdly confusing. Shore up the fundamentals before adding all of the tangents.

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(5)

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