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my score was 967911 and then this red "X" thing comes up and i think "do i go through it?", "is it "X" for X-treme?" and the answer to that was "no" i should not have gone through it.
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To get the hard badge you need to focus on getting that multiplier up. Which is actually easier than you think. In the beginning just make really small hills quickly like a half inch and before every gate make a little jump so you buzz it. That gets your multiplier up really fast! And can easily get you up to 40x without any tunnels. As you start to get too fast to buzz... Just do what you would normally do. Hope I helped! Plus up if it helped you!
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The choice of b/w color scheme somehow fits this game perfectly. Love the fact that there is no main menu, just a simple "click to play."
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wow this game is awsum although I wud like a lil bit more colour to the game and u can select deiiferent music to play along with and upgrades
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to get 1 millison points is simple just complete tunnels do tricks and go through gates i always get more then 1 mil...
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it would be more fun if going over a gate didn't make you lose multiplier. all i want to do in this game is jump high (not necessarily out of screen) and go fast, but the two things aren't possible together. it would also be nice if the physics engine was a little more realistic. when i first started i kept building downslopes to get speed for the jumps, but downslopes don't increase your speed at all, only gates do... kinda lame.
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Hard badge: jumping is overrated... My strategy (works pretty consistently): jump a few times until you get your multiplier built up to 35-40 (tunnels will help a lot) then draw a constant line going through the gates. At the speed you have reached, gaps won't matter anymore. Just make sure you don't miss any gate, use a tunnel or two again and... voila. Took me a while to figure it out, but that gets me in the 90's pretty consistently. Been over 100 a few times, too.
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how ... ya just guesstamate the average after final time??? well highscores i guess could be added with 1 min run times xD anyways 20~mil in 1:30 so i suppose about average with x80
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wow this game is awsum although I wud like a lil bit more colour to the game and u can select deiiferent music to play along with and upgrades
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(edited Dragon Ball Z scene) Bad Guy: Vegita (another bad guy), what's the scouter (scanner) say about his [score]? Vegita: IT''S OVER [TEN MILLION]!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Bad Guy: WHAT???? [TEN MILLION]??? THERE'S NO WAY THAT CAN BE RIGHT!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I keep getting messed up when I see the jump sign and I don't know how far away it is. Can you maybe add something there to help with that?
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One main change I'd like to see: A jump that goes out of the screen should only end the free gate-pass after you hit the ground again. I keep losing my speed because I did a big jump and came down at the wrong time - and it's not even a predictable time, so there's no planning for it.