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Surely, I should be able to steer somewhat? Thus far, I basically pick a direction, go and hope I hit some patch of good stuff. I would like a more "active" game
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None of the special materials attached to achievements have been added to my stockpiles. Currently have zero Plasma, Red, Blue, or Green due to this, with about a dozen achievements unlocked.
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cool game
one suggestion: put a timer on next day so if nothing is clicked then next day starts automatically after lets say 10 seconds
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"Reach the core without turbo doesn't work -- I didn't hit turbo once and reached the core twice that way without it giving me the 100 []s"
"Without turbo equipped :) For real maniacs!"
How do you unequip turbo?
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Long-ass runs to get enough materials for 1 upgrade only? Okay i can take that, i like grind games. Spending materials to unlock a new tech with lower stats than my current one due to upgrades? Well... its a bit more grindy but its okay i guess... Taking me 5 minute long to do a 2 minute run because the game lags after a while? 1/5 and im out.
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Since it is impossible to go up, the objects that go beyond the top of the screen can be safely removed from the memory. It will solve the lag issue
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Reach the core without turbo doesn't work -- I didn't hit turbo once and reached the core twice that way without it giving me the 100 []s
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it started out fun,but it gets grindy around 500 metres, where upgrades barely make a difference,and around 800 metres i feel liek it doesnt matter anymore
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Accurately chronicles the everyday struggles of today's miners. Lasers, landmines, etc are only but a handful of what makes the job so tough.
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At first glance, seems to be a bland version of those dig games. But it does have hidden complexity and choices. For example, Speed hull vs Radar hull, both are quite viable till the end game. Items are also not strictly upgrades of each other.
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Fun Miner. Its not over too soon, sometimes you need to strech a bit to get the next part. A hint: Try to destroy as many enemy structures as possible, those give lots of technology points, way more useful than achievements in the long run. Good game.
Flash garbage collector crashes sometimes. This is my first game and i wasn't expecting that. I had been optimizing memory managment a lot, but it's still laggy on low configurations. You can refresh page to fix it. I know it's annoing, but it's only way for now.
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Mouse control would be good, or else keyboard short cuts for some of the mouse functions. It really irritates me haveing to switch constantly from mouse and keyboard control
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Feels like captain nemo on his journey to the centre of the earth. Simultaneously frustating seeing all the power-ups passing by, unreachable for anyone.
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Good game, old and stale concept. Quite a few other games on here are similar to this, although none have been released recently. Biggest complaint is the game takes WAY too long to get going. Been sitting here for an hour and barely made any progress. Also needs an auto mine option. As in after the day is over, you go to the next day without having to actively click.
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Oh, the initial thud sound is a bit too loud. It is louder than the rest of it and bothers people around if you have the rest of the volume set normally.